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Old Sep 20, 2011, 10:19 PM   #1651
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Old Sep 21, 2011, 01:28 AM   #1652
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Will the beta have graphics options, or is that too hard to implement 1 month before release?
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Old Sep 21, 2011, 03:18 AM   #1653
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Will the beta have graphics options, or is that too hard to implement 1 month before release?
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Old Sep 21, 2011, 06:43 AM   #1654
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new drivers and crossfire profile for Bf3 coming out?
hate to see my eyefinity setup crashing because of immature drivers
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Old Sep 22, 2011, 09:01 AM   #1655
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paid dlc for this game will be timed exclusive for the ps3 :|

http://blog.us.playstation.com/2011/...ta-on-psn-929/
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Old Sep 22, 2011, 02:19 PM   #1656
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paid dlc for this game will be timed exclusive for the ps3 :|

http://blog.us.playstation.com/2011/...ta-on-psn-929/
The problem is there's no lobby for PC to throw money at developers to make things exclusive. PC benefits from its open platform, but it also hurts since there's nobody willing to pay up-front for bonuses.
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Old Sep 22, 2011, 02:26 PM   #1657
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I'm just glad they did not sign the same deal as microsoft has with activision, where they release the dlc 30 days earlier than on the other platforms.
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Old Sep 22, 2011, 02:44 PM   #1658
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I'm just glad they did not sign the same deal as microsoft has with activision, where they release the dlc 30 days earlier than on the other platforms.
It's interesting, though... are there really people who decide what platform to buy based on how long they have to wait for some expansion? I suppose there must be or they wouldn't do this sort of thing, but I don't know how well that bodes for society

I still haven't even pulled the trigger on this title. I figure if I preorder, it'll be October 24th - and if that date passes and I don't have it, it will be a bargain bin purchase.
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Old Sep 22, 2011, 04:48 PM   #1659
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I'm trying hard not to get my hopes up with this game, but Bad Company 2 just didn't have the right feel for me with the combat. The guns were weak and hit detection felt off. The movement felt slow and not fluid at all. I loved the vehicle combat and destructable environments though. The movement, weapons, and hit detection/lag ultimately made me quit that game. I'm hoping this isn't a rehash with a few extra vehicles and some larger maps. The videos to BC2 made the gameplay seem much more smooth and fast than actual in-game movement was.
This. I really hope they fix the bullet registration in this game, it looks so good much like bc2. I don't want to be let down
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Old Sep 22, 2011, 04:52 PM   #1660
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BF3 feels like hardcore mode in BC2 IMO. You get dropped so much easier in BF3(at least in the Alpha).
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Old Sep 22, 2011, 04:59 PM   #1661
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BF3 feels like hardcore mode in BC2 IMO. You get dropped so much easier in BF3(at least in the Alpha).
Yer its kinda BC2:Vietnamish, or MoHish imo...
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Old Sep 22, 2011, 05:26 PM   #1662
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Yer its kinda BC2:Vietnamish, or MoHish imo...


I didn't care for that, either. I like to be able to react when I'm hit in a Battlefield game and if I want the option of dropping dead almost instantly, I'll just go play hardcore mode. I'm anxious to see what this beta plays like and if they've changed any of that.
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Old Sep 22, 2011, 07:01 PM   #1663
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I didn't care for that, either. I like to be able to react when I'm hit in a Battlefield game and if I want the option of dropping dead almost instantly, I'll just go play hardcore mode. I'm anxious to see what this beta plays like and if they've changed any of that.
Hey dude, I was wondering how good is the Origin service compared to the Steam. I had no idea because I never had tried it yet. I have to see how good is it first before BF3 then.
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Old Sep 22, 2011, 07:24 PM   #1664
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Hey dude, I was wondering how good is the Origin service compared to the Steam. I had no idea because I never had tried it yet. I have to see how good is it first before BF3 then.
Download speeds are 10 times better, but everything else is 10 times worse.
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Old Sep 22, 2011, 07:29 PM   #1665
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Download speeds are 10 times better, but everything else is 10 times worse.
Download speed is not a big deal, but you mentioned everything else is 10 times worse...I guess I'll stick with the steam for now until they desperate trying to improving their Origin service.
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Old Sep 22, 2011, 07:30 PM   #1666
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I didn't care for that, either. I like to be able to react when I'm hit in a Battlefield game and if I want the option of dropping dead almost instantly, I'll just go play hardcore mode. I'm anxious to see what this beta plays like and if they've changed any of that.
totally this. i really hope they made people harder to kill.
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Old Sep 22, 2011, 07:47 PM   #1667
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Download speed is not a big deal, but you mentioned everything else is 10 times worse...I guess I'll stick with the steam for now until they desperate trying to improving their Origin service.
There is no BF3 on steam, you need Origin.
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Old Sep 22, 2011, 09:52 PM   #1668
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BF3 cancelled for PC...
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Old Sep 22, 2011, 09:54 PM   #1669
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What's that smell?
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Old Sep 22, 2011, 10:51 PM   #1670
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I didn't care for that, either. I like to be able to react when I'm hit in a Battlefield game and if I want the option of dropping dead almost instantly, I'll just go play hardcore mode. I'm anxious to see what this beta plays like and if they've changed any of that.
That may be, but the damage increase in vietnam (around 20%) is greatly amplified by the fact that most of the maps are very tight and has so much clutter you cant barely see each other before you accidentally poke someones eye out with your rifle barrel.

With Battlefield 3 having more vehicles to spread out the players and larger maps, it *should* improve on that aspect.

Well unless it sucks and we get nearly infantry only maps with just one vehi... Oh wait
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Old Sep 22, 2011, 10:57 PM   #1671
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Well unless it sucks and we get nearly infantry only maps with just one vehi... Oh wait
I prefer less vehicles, I'm not a fan of 10 tank n00bs dominating everyone on foot.

I think 1 or 2 tanks per team and a chopper is enough, maybe an APC and a couple jeeps for good measure.

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BF3 cancelled for PC...
That was MW3, not BF3 :P
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Old Sep 22, 2011, 11:28 PM   #1672
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I still haven't even pulled the trigger on this title. I figure if I preorder, it'll be October 24th - and if that date passes and I don't have it, it will be a bargain bin purchase.
yup i'm in the same boat. still believing that ea isn't stupid enough to not put the game on steam, so i'm holding out until the end. in a manner of speaking, this is a 75$ game with pre-order price of 60$ because if you were to buy it on release day or after that, you'd have to spend an extra 15$ to get the karkand map pack. if it does come on steam and this is the deal we get, i'd probably wait till the december sale to get it.
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Old Sep 23, 2011, 03:00 AM   #1673
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BF3 feels like hardcore mode in BC2 IMO. You get dropped so much easier in BF3(at least in the Alpha).
Awesome news I never did like the damage models in non hardcore servers.

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Originally Posted by Chubz View Post


I didn't care for that, either. I like to be able to react when I'm hit in a Battlefield game and if I want the option of dropping dead almost instantly, I'll just go play hardcore mode. I'm anxious to see what this beta plays like and if they've changed any of that.
You got plenty of time to react to being hit in hardcore mode well as long as you didn't get head shotted which is fair enough imo if your shot in the head you shouldn't have time to react and that whole absorb half a clip at point blank range in normal mode just sucks for this style of game play.

The higher damage is supposed to prevent bum rushing, make people actually use cover and have people use alternate routes to try get behind the enemy and imo it works for the style of game play that battlefield was made for i.e bigger maps multiple cap points and loads of routes to and from each.


I think I'm in the same boat as others here though I still haven't ordered it and will prolly hold off until the last few days I am pretty sure I will end up getting it but actually running it is another story I am hoping I can get away with minimum settings in the beta but chances are even if I do pick it up I wont be able to play it very well for at least a few months.

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Old Sep 23, 2011, 03:17 AM   #1674
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Operation metro is so hard on rush with the way they had spawns and the power of the guns. I think I only played on alpha match where the rush team actually won.
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Old Sep 23, 2011, 03:31 AM   #1675
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Operation metro is so hard on rush with the way they had spawns and the power of the guns. I think I only played on alpha match where the rush team actually won.
This is a down side to the way these types of games are going basically adding more narrow bottlenecks to beef up combat, sure its intense but being forced into single routes just sucks for game play.
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Old Sep 23, 2011, 04:40 AM   #1676
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I didn't care for that, either. I like to be able to react when I'm hit in a Battlefield game and if I want the option of dropping dead almost instantly, I'll just go play hardcore mode. I'm anxious to see what this beta plays like and if they've changed any of that.
Should be, they said the Alpha was already weeks old and outdated to a large extent, ballistics were still being worked on etc. Can't say i cared much for that map, being attacker you were lucky if you even got to see the City area of the map once out of ten games.

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Old Sep 23, 2011, 05:58 AM   #1677
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Operation metro is so hard on rush with the way they had spawns and the power of the guns. I think I only played on alpha match where the rush team actually won.
the squad spawning system was bugged in the alpha, and in combination with their decision to only allow spawns on the squad leader, this meant that about 90% of the time, attackers would always spawn right at the beginning of the map. this made it very difficult to apply pressure on the defending team as most squads were barely working together.

the second reason of course are the chokepoints. the entrance to the metro station after the first 2 m-coms are down is downright ridiculous... two narrow entrances where the defenders are hidden in pitch black while the attacking team has to enter the dark tunnels with bright sunlight in the background. they really should do something about that.

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This is a down side to the way these types of games are going basically adding more narrow bottlenecks to beef up combat, sure its intense but being forced into single routes just sucks for game play.
indeed
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Old Sep 23, 2011, 06:06 AM   #1678
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MW3 FTW
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Old Sep 23, 2011, 06:54 AM   #1679
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MW3 FTW
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Old Sep 23, 2011, 12:02 PM   #1680
dawdler
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Originally Posted by spindoctor View Post
the squad spawning system was bugged in the alpha, and in combination with their decision to only allow spawns on the squad leader, this meant that about 90% of the time, attackers would always spawn right at the beginning of the map. this made it very difficult to apply pressure on the defending team as most squads were barely working together.
How did we ever manage without omni-spawn? Single spawn worked fine in BF2 and it worked even better in BF2142 where you could "detach" the spawnpoint and place it yourself.
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