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Old Mar 21, 2018, 02:18 AM   #31
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I am fine with these games. They need to be made in VR though
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Old Mar 21, 2018, 04:01 PM   #32
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Need more Tomb Raider in my life, can't get enough of these games. I've purchased and played every major release and loved them all.
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Old Apr 28, 2018, 04:54 PM   #33
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The TR games are ok, but a girl taking on trained marines?

Also when is she going to have her breast implants in the reboot, because that's the thing I mostly care about. Maybe after the third reboot game because implants are great for treating PDSS what I've heard.
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Old Apr 28, 2018, 06:47 PM   #34
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Currently playing my way through Rise of the Tomb Raider. Good stuff. I liked the first one, too. Yeah, I'll be in for a third one.
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Old Apr 28, 2018, 08:27 PM   #35
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Currently playing my way through Rise of the Tomb Raider. Good stuff. I liked the first one, too. Yeah, I'll be in for a third one.
Yes, it was great.

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Old Apr 29, 2018, 09:09 AM   #36
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Not that one, dude. The 2013 reboot.
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Old Apr 29, 2018, 07:09 PM   #37
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Shadow of the Tomb Raider coming September 2018

Have a gay teaser trailer that is super gay and dumb that reveals the actual trailer will be out at the end of April.
[yt]zJHvTxmF4kU[/yt]
Oh look the gay trailer for a trailer was right here we are end of april and here is the real deal.


NOT ACTUAL GAMEPLAY

Also looks they their half assing a shitty "Augment your preorder" type thing that which what they tried with Deus Ex Mankind Divided except this time you have to pay toll for the privilege (Digital Deluxe or Croft Version) instead of just happening automatically when you pre purchase the game.
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Old Apr 29, 2018, 09:11 PM   #38
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Predator, the sometimes i may look at tomb raider!
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Old Apr 29, 2018, 10:51 PM   #39
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i really hate how they turn her into Rambo. a little gun play is fine. but where she is literally a ninja, taking down scores of enemies like a character out of Assassin's Creed is so off putting.
they should make the game harder through more interesting level designs and obstacles, not making her fight more and more soldiers.
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Old Apr 29, 2018, 11:22 PM   #40
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Quote:
Originally Posted by bob saget View Post
i really hate how they turn her into Rambo. a little gun play is fine. but where she is literally a ninja, taking down scores of enemies like a character out of Assassin's Creed is so off putting.
they should make the game harder through more interesting level designs and obstacles, not making her fight more and more soldiers.
How is this different than any of the other Tomb Raider games?

I took down a T-Rex in the first one with a single pistol.
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Old Apr 29, 2018, 11:43 PM   #41
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Originally Posted by OverclockN' View Post
How is this different than any of the other Tomb Raider games?

I took down a T-Rex in the first one with a single pistol.
One was generic soldiers the other WAS A FUGGIN T-Rex :|

This looks Like Female protagonist Assassins Creed mixed with Far Cry 3.
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Old Apr 29, 2018, 11:52 PM   #42
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Quote:
Originally Posted by Seyiji View Post
One was generic soldiers the other WAS A FUGGIN T-Rex :|
Point is that it's not about incredibly realistic scenarios, it's about entertainment. It's surprising how many people seem to forget that. At least it seems that way.
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Old Apr 29, 2018, 11:59 PM   #43
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They want Lara to have sex every time she sees a soldier.
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Old Apr 30, 2018, 12:44 AM   #44
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A t-rex is an interesting and dangerous encounter and set piece. Yet another sqaud of insta kill melee and bullet sponges is exactly the same as every other set piece along the way.

Old tomb raider was sporadic fights of small numbers and isolation. Almost all the challenge came through exploration and discovery.

In the new tomb raiders, for me, EVERY death was a gun fight, every fight was the exact same thing, and was 90% of the danger in the game. She killed more living things in the first reboot game, than she did in EVERY single game that came before it combined. (in the main series).

For ****'s sake, the angelina jolie movies had more in common and were better representations of tomb raider than the reboot games... how is that not a problem?
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Old Apr 30, 2018, 01:42 AM   #45
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Quote:
Originally Posted by OverclockN' View Post
How is this different than any of the other Tomb Raider games?

I took down a T-Rex in the first one with a single pistol.
Have you played any of the old gen games? She should not a be a one-person army. It is basically turning into a third person far-cry...

It's fine, kill T-rex's or monkeys or alligators. But the focus on human enemies, and specifically on making the human enemies harder as the game progresses, is pretty crappy.

shadow said it far better than i could

Quote:
Old tomb raider was sporadic fights of small numbers and isolation. Almost all the challenge came through exploration and discovery.

In the new tomb raiders, for me, EVERY death was a gun fight, every fight was the exact same thing, and was 90% of the danger in the game. She killed more living things in the first reboot game, than she did in EVERY single game that came before it combined. (in the main series).

For ****'s sake, the angelina jolie movies had more in common and were better representations of tomb raider than the reboot games... how is that not a problem?
Quote:
Originally Posted by OverclockN' View Post
Point is that it's not about incredibly realistic scenarios, it's about entertainment. It's surprising how many people seem to forget that. At least it seems that way.
You understand that realism has nothing to do with it, right? Point is every single game on the shelf at walmart has some protagonist shooting human soldiers. Even FIFA Tomb Raider has a long and pretty successful history because it is exactly not that.

EDIT: i've bought the two reboot games and finished them. i just don't like where the series is headed.
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Old Apr 30, 2018, 03:05 AM   #46
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Quote:
Originally Posted by theshadowcult View Post
A t-rex is an interesting and dangerous encounter and set piece. Yet another sqaud of insta kill melee and bullet sponges is exactly the same as every other set piece along the way.

Old tomb raider was sporadic fights of small numbers and isolation. Almost all the challenge came through exploration and discovery.

In the new tomb raiders, for me, EVERY death was a gun fight, every fight was the exact same thing, and was 90% of the danger in the game. She killed more living things in the first reboot game, than she did in EVERY single game that came before it combined. (in the main series).

For ****'s sake, the angelina jolie movies had more in common and were better representations of tomb raider than the reboot games... how is that not a problem?
this! Good to see i'm not the only one who felt that way
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Old Apr 30, 2018, 07:03 AM   #47
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I don't care how Rambo she is.. I love the fact that you ca get stronger and have more weapons as long as i can finish the game with a bow I just hope they make exploration, atmosphere, and the puzzles as important as ever.
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Old Apr 30, 2018, 09:40 AM   #48
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Quote:
Originally Posted by bob saget View Post
Have you played any of the old gen games? She should not a be a one-person army. It is basically turning into a third person far-cry...

It's fine, kill T-rex's or monkeys or alligators. But the focus on human enemies, and specifically on making the human enemies harder as the game progresses, is pretty crappy.

shadow said it far better than i could





You understand that realism has nothing to do with it, right? Point is every single game on the shelf at walmart has some protagonist shooting human soldiers. Even FIFA Tomb Raider has a long and pretty successful history because it is exactly not that.

EDIT: i've bought the two reboot games and finished them. i just don't like where the series is headed.
It's one of my all-time favorite franchises. I own and have played every primary TombRaider game.

I see the point you guys are trying to make and agree with it. I would prefer TombRaider be more like the old games where it focused on exploration, puzzle solving, and unique environments over combat interaction.

I still like the reboot at the moment and found them fun, but liked the 2nd game more than the first because it brought some of the exploration and puzzle elements back. However, I'd be pretty upset with the franchise if the trend continued even more toward action/shooting.
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Old Apr 30, 2018, 10:00 AM   #49
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i think a lot of people simply fear they'll focus even more on bang boom, mixed with those god damn awful QTE's and even less exploration. I seriously hope they'll get back to the roots, but chances for that happening are very low which is why i won't buy any so called LC-games in the future.
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Old Apr 30, 2018, 04:10 PM   #50
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Quote:
Originally Posted by theshadowcult View Post
A t-rex is an interesting and dangerous encounter and set piece. Yet another sqaud of insta kill melee and bullet sponges is exactly the same as every other set piece along the way.

Old tomb raider was sporadic fights of small numbers and isolation. Almost all the challenge came through exploration and discovery.

In the new tomb raiders, for me, EVERY death was a gun fight, every fight was the exact same thing, and was 90% of the danger in the game. She killed more living things in the first reboot game, than she did in EVERY single game that came before it combined. (in the main series).

For ****'s sake, the angelina jolie movies had more in common and were better representations of tomb raider than the reboot games... how is that not a problem?
This gai gets it.
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Old Apr 30, 2018, 11:44 PM   #51
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Honestly I don’t care about it. As long as gunplay is good I am game.
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Old May 1, 2018, 12:13 AM   #52
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They copied Uncharted for the reboot and copied it even harder for the sequel. And that means they want shooting and lots of it. I think they could have focused more on survival but I liked the combat mostly (more so in 2013).

Shadow sounds more of the same but they do seem to indicate the puzzles will be a bit more traditional. I definitely would be up for more traditional puzzles like rolling balls and stuff.

My worry is that the sequel will be too dark and gloomy. I hope there is some humor to soften the edges. I think it needs a good companion. Jonah is pretty crap and he's had two goes at it. I'd also like some giant spiders or something supernatural to take the seriousness off it.
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Old May 1, 2018, 01:55 PM   #53
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Any idea when we will see a video of actual gameplay?
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Old May 1, 2018, 02:48 PM   #54
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My worry is that the sequel will be too dark and gloomy. I hope there is some humor to soften the edges. I think it needs a good companion. Jonah is pretty crap and he's had two goes at it. I'd also like some giant spiders or something supernatural to take the seriousness off it.
As cool as a giant spider would be we will never see that in these Tomb Raider games. They are hyper focused on the realistic stuff and a giant spider doesnt fit in the theme.

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Any idea when we will see a video of actual gameplay?
Just imagine the most recent game with some visual polish and boom there it is.
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Old May 1, 2018, 05:02 PM   #55
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I liked the previous reboot prior to this reboot. Specifically:

Tomb Raider: Legend
Tomb Raider: Anniversary
Tomb Raider: Underworld

Probably the truest of all the reboots. And Lara had her dual pistols.
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Old Sep 7, 2018, 10:12 PM   #56
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Shadow of Boner Raider preload is up. Only 25 Gs.
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Old Sep 8, 2018, 11:28 AM   #57
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Quote:
Originally Posted by KAC View Post
Shadow of Boner Raider preload is up. Only 25 Gs.
Got my key yesterday.
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Old Sep 8, 2018, 11:47 AM   #58
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Originally Posted by Exposed View Post
I liked the previous reboot prior to this reboot. Specifically:

Tomb Raider: Legend
Tomb Raider: Anniversary
Tomb Raider: Underworld

Probably the truest of all the reboots. And Lara had her dual pistols.
Yes, absolutely. Those games were fantastic.
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Old Sep 10, 2018, 02:01 PM   #59
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Reviews so far.

Quote:
The VG247 review
1)USgamer – 3.5/5
2)The Guardian – 3/5
3)Game Ir+ – 4/5
4)Eurogamnformer – 7.5
5)PC Gamer – 84/100

6)GamesRadaer – No score
7)The Telegraph – 2/5
8)Gamespot – 6
9)GamesBeat – 87/100
10)Stevivor – 9

11)COGconnected – 78/100
12)VideoGamer – 7
13)IGN – 9
14)Daily Dot – 4/5
15)Shacknews – 7

16)Destructoid – 7.5
17)Easy Allies [Video] – 8.5
18)Hobby Consolas [Spanish] – 90/100
19)Spaziogames [Italian] – 9
https://www.vg247.com/2018/09/10/sha...-ps4-xbox-one/
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Last edited by Dungeoncrawler : Sep 10, 2018 at 10:36 PM.
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Old Sep 10, 2018, 02:58 PM   #60
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Quote:
Originally Posted by Dungeoncrawler View Post
Quote:
USgamer – 3.5/5
The Guardian – 3/5
Game Informer – 7.5
PC Gamer – 84/100
GamesRadar+ – 4/5
Eurogamer – No score
The Telegraph – 2/5
Gamespot – 6
GamesBeat – 87/100
Stevivor – 9
COGconnected – 78/100
VideoGamer – 7
IGN – 9
Daily Dot – 4/5
Shacknews – 7
Destructoid – 7.5
Easy Allies [Video] – 8.5
Hobby Consolas [Spanish] – 90/100
Spaziogames [Italian] – 9
Dungeon your merged game review names confuse and frighten me
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