|Apr 5, 2002, 10:06 AM||#1||
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Join Date: Nov 2000
Jedi Knight II: Jedi Outcast
I am having some graphics problems with Jedi Knight II and my Radeon 32 DDR. The textures on the floors and walls look good up close, but as it fades there is a distinct line after which the textures are blurry. The line moves as the character and game screen move and it is very distracting. I am sure I just have some graphic option set wrong. I recall having the same problem with Elite Force.
I would also appreciate hearing any suggested game/option settings being used successfully by other Radeon users.
system: PIII 600, 256 megs pc 100 ram, win 98 (not se), 20 gig 7200 RPM HD,Radeon 32 DDR, SB Live Value, Optiquest v75 monitor, Creative 50x CDROM.
|Apr 5, 2002, 01:49 PM||#2|
Join Date: Sep 2001
This is the usual look of QuakeIII-engined games, when u use bilinear/trilinear instead of anisotropic filtering. MoH for example also looks like this without aniso turned on!
When you have enabled anisotropic filtering in your driver-tabs, DON'T enable it in the game too, or it will be turned off.
Put aniso on either in the game or in the driver tab, but not in both!
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