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Old Sep 1, 2019, 11:14 AM   #1
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Default Raytracing in BF5 on any amd gpu

Def looks like its working for reflections...

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Old Sep 1, 2019, 01:00 PM   #2
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That's just screen space reflections which you can do in any game/engine that supports it.

The console "ray tracing" is not the same as the DXR ray tracing that the Nvidia RTX 20XX cards can use. You are enabling/disabling something called "screen-space reflections" which has nothing to do with actual ray tracing. You can see this is obvious due to the lack of any partial transparencies/reflections, off screen reflections, reflections of reflections, distorted reflections on curved surfaces, reflections based on materials, etc.. basically everything that RTX enabled does.


The video is also from a source with very little views and activity. It is literally someone who discovered a console command and thinks it's actually ray tracing when it isn't and decided to post it.
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But hey, let us not forget that while you bemoan about how Hollywood is bending over backwards for that market, you're also asking them to simultaneously consider the 'delicate' sensibilities of those state side who need to see a flag plastered all over the place like some Michael Bay movie barfed into another equally worse Michael Bay movie that then **** into the mouth of the team who designs the Call of Duty campaigns with all of their red, white and blue awesomeness with such an overly large boner for America that one does not need to actually 'fly' to the moon, they simply could tight rope on top if it. And if you're concerned about whether or not that penis is strong enough to be load bearing for such a journey, you forget that what fills all of those engorged crevices is freedom.
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Old Sep 1, 2019, 01:58 PM   #3
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That's just screen space reflections which you can do in any game/engine that supports it.

The console "ray tracing" is not the same as the DXR ray tracing that the Nvidia RTX 20XX cards can use. You are enabling/disabling something called "screen-space reflections" which has nothing to do with actual ray tracing. You can see this is obvious due to the lack of any partial transparencies/reflections, off screen reflections, reflections of reflections, distorted reflections on curved surfaces, reflections based on materials, etc.. basically everything that RTX enabled does.


The video is also from a source with very little views and activity. It is literally someone who discovered a console command and thinks it's actually ray tracing when it isn't and decided to post it.


who care if it is real RT or not it does look better and runs on everything and has a lower hit on fps


question is why is it not on by default or have a in menu setting to turn it on and off

maybe because this was the first big RT game and just because it makes RTX not look as big of a improvement as without it
and would not have supported the high prices of Nvidia RTX cards


basically the assholes made the game look worse for everyone to make RTX look better

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Old Sep 1, 2019, 02:55 PM   #4
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who care if it is real RT or not it does look better and runs on everything and has a lower hit on fps


question is why is it not on by default or have a in menu setting to turn it on and off

maybe because this was the first big RT game and just because it makes RTX not look as big of a improvement as without it
and would not have supported the high prices of Nvidia RTX cards


basically the assholes made the game look worse for everyone to make RTX look better
Too bad none of the major tech sites agree with you otherwise this would have been big news. But it's no news, it's just screen space reflections and has nothing to do with ray tracing nor does it even share any of the same effects. When using RTX enabled the effects are clearly visible and impressive, this doesn't even come remotely close to providing the same effects.



But by all means, prove me wrong by doing some screenshots with direct comparisons to rtx. Show me where it looks comparable to rtx on.


Also, this is old news. On reddit from since last year, only to be pointed out there's no actual ray tracing going on. Would have been big if it was, but not even AMD is claiming this as anything of a ray tracing replacement or equivalent, because it isn't.
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Old Sep 1, 2019, 03:05 PM   #5
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Or it could be they have quirks/glitches, so they are disabled. Also possible they where going to be part of a lower quality RTX setting that never happened. Hard to say why this can't just be enabled from the menu. But ALLOT of games have graphics settings you can only enable/tweak from console.
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Old Sep 1, 2019, 04:17 PM   #6
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who cares if "no actual ray tracing going on" it looks better and should have been used .

division 1 & 2 have better reflections than BF5 with this and RTX off

division 1 & 2 reflections look a lot like this with "no actual ray tracing going on"
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Old Sep 1, 2019, 05:22 PM   #7
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Originally Posted by bill dennison View Post
who cares if "no actual ray tracing going on" it looks better and should have been used .

division 1 & 2 have better reflections than BF5 with this and RTX off

division 1 & 2 reflections look a lot like this with "no actual ray tracing going on"
Looks better than what? What specifically looks better? Where are your screenshot examples? You do know there's been SSR vs RTX videos since 2018 using that same command line? That's why this is old news?





The difference between SSR and RTX is staggering you'd have to be partially blind to think they're the same quality. This includes the best SSR implementations in any game including The Division/ Division 2.

Like I said, this old news. From 2018:

https://www.reddit.com/r/pcmasterrac...sole_settings/



https://www.reddit.com/r/Battlefield...g_on_gtx_1060/


Example: "Ok, not seeing myself in the window with all of the Raytracing things set to "true" "

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But hey, let us not forget that while you bemoan about how Hollywood is bending over backwards for that market, you're also asking them to simultaneously consider the 'delicate' sensibilities of those state side who need to see a flag plastered all over the place like some Michael Bay movie barfed into another equally worse Michael Bay movie that then **** into the mouth of the team who designs the Call of Duty campaigns with all of their red, white and blue awesomeness with such an overly large boner for America that one does not need to actually 'fly' to the moon, they simply could tight rope on top if it. And if you're concerned about whether or not that penis is strong enough to be load bearing for such a journey, you forget that what fills all of those engorged crevices is freedom.
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Old Sep 1, 2019, 05:41 PM   #8
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Looks better than what? What specifically looks better? Where are your screenshot examples? You do know there's been SSR vs RTX videos since 2018 using that same command line? That's why this is old news?





The difference between SSR and RTX is staggering you'd have to be partially blind to think they're the same quality. This includes the best SSR implementations in any game including The Division/ Division 2.

Like I said, this old news. From 2018:

https://www.reddit.com/r/pcmasterrac...sole_settings/



https://www.reddit.com/r/Battlefield...g_on_gtx_1060/


Example: "Ok, not seeing myself in the window with all of the Raytracing things set to "true" "

yes I know SSR has limitations and is not as good as RTX

but does it look better than off ?

no SSR is better than nothing for people without a 2080 ti or the 1200+ bucks to buy one
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Old Sep 1, 2019, 05:45 PM   #9
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Looks better than what? What specifically looks better? Where are your screenshot examples? You do know there's been SSR vs RTX videos since 2018 using that same command line? That's why this is old news?





The difference between SSR and RTX is staggering you'd have to be partially blind to think they're the same quality. This includes the best SSR implementations in any game including The Division/ Division 2.

Like I said, this old news. From 2018:

https://www.reddit.com/r/pcmasterrac...sole_settings/



https://www.reddit.com/r/Battlefield...g_on_gtx_1060/


Example: "Ok, not seeing myself in the window with all of the Raytracing things set to "true" "

Of course SSR vs RTX, RTX will look better when comparing Nvidia with NVidia which is what all you posted is comparing. Do you not believe NVidia wouldn't make sure to gimp SSR in their drivers to make sure that their RTX always looks better?

Now, most likely the same holds true when comparing it to AMD's SSR implimentation given SSR limitations, but nothing here shows that. And i am willing to bet AMD's SSR blows Nvidia's SSR out of the water. Specially if the comparison is done using 5700 FX.
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Old Sep 1, 2019, 05:49 PM   #10
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yes I know SSR has limitations and is not as good as RTX

but does it look better than off ?

no SSR is better than nothing for people without a 2080 ti or the 1200+ bucks to buy one
That's something you gotta take up with DICE. That ray tracing command line was also in Battlefield 1 and 3 btw,
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But hey, let us not forget that while you bemoan about how Hollywood is bending over backwards for that market, you're also asking them to simultaneously consider the 'delicate' sensibilities of those state side who need to see a flag plastered all over the place like some Michael Bay movie barfed into another equally worse Michael Bay movie that then **** into the mouth of the team who designs the Call of Duty campaigns with all of their red, white and blue awesomeness with such an overly large boner for America that one does not need to actually 'fly' to the moon, they simply could tight rope on top if it. And if you're concerned about whether or not that penis is strong enough to be load bearing for such a journey, you forget that what fills all of those engorged crevices is freedom.
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Old Sep 1, 2019, 05:53 PM   #11
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Originally Posted by NWR_Midnight View Post
Of course SSR vs RTX, RTX will look better when comparing Nvidia with NVidia which is what all you posted is comparing. Do you not believe NVidia wouldn't make sure to gimp SSR in their drivers to make sure that their RTX always looks better?

Now, most likely the same holds true when comparing it to AMD's SSR implimentation given SSR limitations, but nothing here shows that. And i am willing to bet AMD's SSR blows Nvidia's SSR out of the water. Specially if the comparison is done using 5700 FX.
SSR is implemented in engine. There's no "AMD SSR vs Nvidia SSR".
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But hey, let us not forget that while you bemoan about how Hollywood is bending over backwards for that market, you're also asking them to simultaneously consider the 'delicate' sensibilities of those state side who need to see a flag plastered all over the place like some Michael Bay movie barfed into another equally worse Michael Bay movie that then **** into the mouth of the team who designs the Call of Duty campaigns with all of their red, white and blue awesomeness with such an overly large boner for America that one does not need to actually 'fly' to the moon, they simply could tight rope on top if it. And if you're concerned about whether or not that penis is strong enough to be load bearing for such a journey, you forget that what fills all of those engorged crevices is freedom.
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Old Sep 1, 2019, 05:56 PM   #12
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SSR is implemented in engine. There's no "AMD SSR vs Nvidia SSR".
I love silly conspiracy theories.
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Old Sep 1, 2019, 06:35 PM   #13
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SSR is implemented in engine. There's no "AMD SSR vs Nvidia SSR".
That's like saying that all games look identical all the time, regardless which GPU is used. Which is not the case All graphics are implimented in in the engine, but AMD and NVidia use different pathways which is dependent on game code, as well as they have different techniques in how their hardware and software/drivers implements and displays it thru their design and technology used. Shadows for example are implimented in the game engine, but there can be a drastic difference on how they are displayed.
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Old Sep 1, 2019, 07:02 PM   #14
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That's like saying that all games look identical all the time, regardless which GPU is used. Which is not the case All graphics are implimented in in the engine, but AMD and NVidia use different pathways which is dependent on game code, as well as they have different techniques in how their hardware and software/drivers implements and displays it thru their design and technology used. Shadows for example are implimented in the game engine, but there can be a drastic difference on how they are displayed.
Then I'm sure you'll have no problems demonstrating this. Please show me an example where SSR looks different between AMD and Nvidia in the same game. For example, Quantum Break also uses screen space ray traced reflections. Shouldn't be too hard to show a difference in reflection quality between AMD and Nvidia. Or from Battlefield 5. Or any game for that matter.
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But hey, let us not forget that while you bemoan about how Hollywood is bending over backwards for that market, you're also asking them to simultaneously consider the 'delicate' sensibilities of those state side who need to see a flag plastered all over the place like some Michael Bay movie barfed into another equally worse Michael Bay movie that then **** into the mouth of the team who designs the Call of Duty campaigns with all of their red, white and blue awesomeness with such an overly large boner for America that one does not need to actually 'fly' to the moon, they simply could tight rope on top if it. And if you're concerned about whether or not that penis is strong enough to be load bearing for such a journey, you forget that what fills all of those engorged crevices is freedom.
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Old Sep 1, 2019, 07:09 PM   #15
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Lawdy even with my hate boner for nvidia I'm not this pickly with technologies in games.



These semantics and straight up fibulated peculiarities got me legit smirking.

First I ever heard of AMD SSR

Mebbe he means AMD CHS (Contact Hardening Shadows)
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Old Sep 1, 2019, 08:13 PM   #16
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Lawdy even with my hate boner for nvidia I'm not this pickly with technologies in games.



These semantics and straight up fibulated peculiarities got me legit smirking.

First I ever heard of AMD SSR

Mebbe he means AMD CHS (Contact Hardening Shadows)
I didn't label it AMD's SSR.. (that was exposed). I said AMD's SSR implimentation, I also didn't label shadows. Each vendor has their way of rendering based on design, and are not identical. This includes how it renders shadows as well as SSR.
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Old Sep 1, 2019, 09:07 PM   #17
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I didn't label it AMD's SSR.. (that was exposed). I said AMD's SSR implimentation, I also didn't label shadows. Each vendor has their way of rendering based on design, and are not identical. This includes how it renders shadows as well as SSR.
There's no "AMD's SSR implementation" or whatever you want to call it. That's like saying AMD textures are different than Nvidia textures in the same game.

If you want to state otherwise, then it should be easy enough to demonstrate. Please show me an example where SSR looks different between AMD and Nvidia in the same game.
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But hey, let us not forget that while you bemoan about how Hollywood is bending over backwards for that market, you're also asking them to simultaneously consider the 'delicate' sensibilities of those state side who need to see a flag plastered all over the place like some Michael Bay movie barfed into another equally worse Michael Bay movie that then **** into the mouth of the team who designs the Call of Duty campaigns with all of their red, white and blue awesomeness with such an overly large boner for America that one does not need to actually 'fly' to the moon, they simply could tight rope on top if it. And if you're concerned about whether or not that penis is strong enough to be load bearing for such a journey, you forget that what fills all of those engorged crevices is freedom.
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Old Sep 1, 2019, 10:28 PM   #18
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Old Sep 1, 2019, 11:52 PM   #19
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Meh ya its not real raytracing but its def better looking reflections. To have to use a console command to enable is kind of weird they would have put a toggle for it for those who wanted it.

Id settle for this for the low fps hit for Cyberpunk. The one game I want reflections in.
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Old Sep 2, 2019, 01:10 AM   #20
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Originally Posted by Exposed View Post
There's no "AMD's SSR implementation" or whatever you want to call it. That's like saying AMD textures are different than Nvidia textures in the same game.

If you want to state otherwise, then it should be easy enough to demonstrate. Please show me an example where SSR looks different between AMD and Nvidia in the same game.
So, you somehow believe that all rendering in games is identical regardless of GPU? okay.. what ever.

You are more than welcome to conduct tests and make us a video with identical settings using AMD (5700 FX) vs Nvidia (2080 series) in the same system, to support your claim, any time you want. But for some reason, you always believe that everyone else should back up their statements.. but you don't have to. You don't believe me.. fine.. prove me wrong, as I really don't care if you agree with me or not. I for one don't have the hardware to do a fair comparison, nor do I have any compelling reason to demonstrate anything to you, as I really don't give a damn what you believe or don't believe. The problem is, just like image quality comparisons, some people won't allow themselves to see the differences.

EDIT:

Damn, I just woke up, and realized you have even got me confused on what I even said earlier and got me saying it does look better, which is not what I said at all, I said " i am willing to bet AMD's SSR blows Nvidia's SSR out of the water. Specially if the comparison is done using 5700 FX" . Was just a comment.. if you read what I said, I don't even know, why I said "I bet". And worse yet, you some how want me to validate that claim.. It's like me saying I bet a Challenger can beat a Corvette, and you running up all butt hurt and say "prove it"... wtf buddy?

You then started arguing that there is no difference, and that it is all done by the game engine, which is false, as SSR is algorithm based and uses the deferred rendering path, which means the work is either being done by the GPU, or the CPU. With today's CPU's, if it was CPU based, there would not be any hit at all on modern CPUs, which means, that it is the GPU that is doing the work since there is a hit in frame rate. Just as They do when AA is implemented, and both camps have different algorithms and ways of implementing AA, the same holds true for SSR.

Anyhow, well played.
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Old Sep 2, 2019, 09:43 AM   #21
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So you made the claim, and the burden of proof is on me to disprove it? You know what that sounds like?

https://scienceornot.net/2012/12/04/...rden-of-proof/

We already know the work/rendering is done by the GPU internally in their own code. It's the output that matters. For some reason you singled out SSR by stating "AMD's SSR" is different than "Nvidia's SSR". Which is absurd, as others have noted. That's like saying "AMD's game models" or "AMD's textures" are different than "Nvidia's game models" or "Nvidia's textures" in the same game with the same settings.

You said Nvidia cards were "gimping" SSR on purpose. Or that AMD does it better ("blows it out the water"). So, prove it. The burden of proof is on you, not me.
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But hey, let us not forget that while you bemoan about how Hollywood is bending over backwards for that market, you're also asking them to simultaneously consider the 'delicate' sensibilities of those state side who need to see a flag plastered all over the place like some Michael Bay movie barfed into another equally worse Michael Bay movie that then **** into the mouth of the team who designs the Call of Duty campaigns with all of their red, white and blue awesomeness with such an overly large boner for America that one does not need to actually 'fly' to the moon, they simply could tight rope on top if it. And if you're concerned about whether or not that penis is strong enough to be load bearing for such a journey, you forget that what fills all of those engorged crevices is freedom.

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Old Sep 2, 2019, 10:27 AM   #22
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E
Quote:
Originally Posted by Exposed View Post
So you made the claim, and the burden of proof is on me to disprove it? You know what that sounds like?

https://scienceornot.net/2012/12/04/...rden-of-proof/

We already know the work/rendering is done by the GPU internally in their own code. It's the output that matters. For some reason you singled out SSR by stating "AMD's SSR" is different than "Nvidia's SSR". Which is absurd, as others have noted. That's like saying "AMD's game models" or "AMD's textures" are different than "Nvidia's game models" or "Nvidia's textures" in the same game with the same settings.

You said Nvidia cards were "gimping" SSR on purpose. Or that AMD does it better ("blows it out the water"). So, prove it. The burden of proof is on you, not me.
I did not claim it did, as I already stated above, I don"t know. I simply said I bet it does. Just if I said I bet a corvette can beat a challenger... I really don't know that either. It was a general statement that you latched onto, just to argue.



Textures doesn't use algorithms or calculations to render, where SSR does so no, it is not the same. It sounds like you are trying to say that both AMD and NVidia uses the same algorithms and rendering techniques? Which is false. I mean you just stated all the work/rendering is done on the GPU within it's own code, and all that matters is the output that matters.. so, unless AMD and MVidia use identical code/techniques/technology within their own code and hardware (they don't), then they obviously use different methods at getting to the end result.


You are more than welcome to show proof if you disagree. I mean please, show us that both Nvidia and AMD are identical with how they calculate and render each frame.

I also did not say that NVidia did gimp their drivers. I said "do you not believe that NVidia wouldn't gimp their drivers to make sure that their RTX looks better?". That was a question. Your argument shows that your answer is you don't believe they would.

Might help if you stop taking things out of context just so you can aegue.
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Old Sep 2, 2019, 11:06 AM   #23
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Quote:
Originally Posted by NWR_Midnight View Post
E

I did not claim it did, as I already stated above, I don"t know. I simply said I bet it does. Just if I said I bet a corvette can beat a challenger... I really don't know that either. It was a general statement that you latched onto, just to argue.



Textures doesn't use algorithms or calculations to render, where SSR does so no, it is not the same. It sounds like you are trying to say that both AMD and NVidia uses the same algorithms and rendering techniques? Which is false. I mean you just stated all the work/rendering is done on the GPU within it's own code, and all that matters is the output that matters.. so, unless AMD and MVidia use identical code/techniques/technology within their own code and hardware (they don't), then they obviously use different methods at getting to the end result.


You are more than welcome to show proof if you disagree. I mean please, show us that both Nvidia and AMD are identical with how they calculate and render each frame.

I also did not say that NVidia did gimp their drivers. I said "do you not believe that NVidia wouldn't gimp their drivers to make sure that their RTX looks better?". That was a question. Your argument shows that your answer is you don't believe they would.

Might help if you stop taking things out of context just so you can aegue.
https://scienceornot.net/2012/12/04/...rden-of-proof/

And now...


https://rationalwiki.org/wiki/Red_herring


Sorry, prefacing your argument with "I bet" doesn't relieve you of burden of proof. You did still make a direct claim and the onus is on you to prove it, especially if you keep making the same "I bet" statements over and over again.
"
So, about "AMD SSR" Show me evidence where there is a difference from "Nvidia SSR" in any game. Preferably battlefield 5 since that is what this thread is about. Or any other game like Quantum Break that uses the same SSR method.
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Quote:
Originally Posted by Jay20016 View Post
But hey, let us not forget that while you bemoan about how Hollywood is bending over backwards for that market, you're also asking them to simultaneously consider the 'delicate' sensibilities of those state side who need to see a flag plastered all over the place like some Michael Bay movie barfed into another equally worse Michael Bay movie that then **** into the mouth of the team who designs the Call of Duty campaigns with all of their red, white and blue awesomeness with such an overly large boner for America that one does not need to actually 'fly' to the moon, they simply could tight rope on top if it. And if you're concerned about whether or not that penis is strong enough to be load bearing for such a journey, you forget that what fills all of those engorged crevices is freedom.
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Old Sep 2, 2019, 11:48 AM   #24
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Quote:
Originally Posted by Exposed View Post
https://scienceornot.net/2012/12/04/...rden-of-proof/

And now...


https://rationalwiki.org/wiki/Red_herring


Sorry, prefacing your argument with "I bet" doesn't relieve you of burden of proof. You did still make a direct claim and the onus is on you to prove it, especially if you keep making the same "I bet" statements over and over again.
"
So, about "AMD SSR" Show me evidence where there is a difference from "Nvidia SSR" in any game. Preferably battlefield 5 since that is what this thread is about. Or any other game like Quantum Break that uses the same SSR method.
Sorry, but your twisted rules don't apply here. I don't have to justify anything to you, or show proof of a simple comment. So stop acting like I am required to because you say so. If I said "I bet you still live in your parents basement"... Am I required to go get proof? You are more than welcome to disagree, but showing proof isn't required, well, in your eyes it does, but what you think doesn't mean jack. Specially when a comment is partially opinion based. You can't prove or disprove a person's opinion. Kind of like, in my opinion , AMD has better image quality... I am sure your opinion differs

As for being on topic, this whole thread has nothing to do with Nvidia, it has to do with AMD, yet here you are, bringing up Nvidia and trying to argue about it. You can leave any time.
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Old Sep 2, 2019, 12:07 PM   #25
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Nwr in all friendliness, you made a claim and can't back it up, just move on. It is not that important.
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Old Sep 2, 2019, 12:35 PM   #26
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Nwr in all friendliness, you made a claim and can't back it up, just move on. It is not that important.
Well, you are entitled to your opinion. But the thesaurus disagrees. https://www.macmillandictionary.com/...u-are-not-sure

The way i worded it is a Synonym of saying I am not sure. It wasn't a claim.

It's sad that a person has to link a thesaurus because some people either want to manipulate what is being said, just to argue (cough cough Exposed), or they need to reeducate themselves with basic English classes and don't know any better.
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Old Sep 2, 2019, 12:50 PM   #27
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It is not that important.
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Old Sep 3, 2019, 12:15 AM   #28
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Originally Posted by NWR_Midnight View Post
Well, you are entitled to your opinion. But the thesaurus disagrees. https://www.macmillandictionary.com/...u-are-not-sure

The way i worded it is a Synonym of saying I am not sure. It wasn't a claim.

It's sad that a person has to link a thesaurus because some people either want to manipulate what is being said, just to argue (cough cough Exposed), or they need to reeducate themselves with basic English classes and don't know any better.
You did make a claim. Two direct claims as a matter of fact. One, that Nvidia gimped SSR in Battlefield 5. Two, that "AMD's SSR blows Nvidia SSR out the water".

Still waiting for that evidence of the notion of "AMD SSR" is somehow different than "Nvidia SSR" in any game example. That's all I've been asking in my replies.

When quite a few other people call you out on your lack of evidence and knowledge of SSR, along with constant red herring arguments, perhaps you should take a step back and see who really needs to "reeducate themselves"?
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But hey, let us not forget that while you bemoan about how Hollywood is bending over backwards for that market, you're also asking them to simultaneously consider the 'delicate' sensibilities of those state side who need to see a flag plastered all over the place like some Michael Bay movie barfed into another equally worse Michael Bay movie that then **** into the mouth of the team who designs the Call of Duty campaigns with all of their red, white and blue awesomeness with such an overly large boner for America that one does not need to actually 'fly' to the moon, they simply could tight rope on top if it. And if you're concerned about whether or not that penis is strong enough to be load bearing for such a journey, you forget that what fills all of those engorged crevices is freedom.
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Old Sep 3, 2019, 09:25 AM   #29
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Originally Posted by NWR_Midnight View Post
Of course SSR vs RTX, RTX will look better when comparing Nvidia with NVidia which is what all you posted is comparing. Do you not believe NVidia wouldn't make sure to gimp SSR in their drivers to make sure that their RTX always looks better?

Quote:
Originally Posted by NWR_Midnight View Post
And i am willing to bet AMD's SSR blows Nvidia's SSR out of the water. Specially if the comparison is done using 5700 FX.

Pretty direct claims, no matter how it's worded. Alright then, so:

- Support your claim that Nvidia "gimps" SSR on the same RTX card.

- Support your claim that "AMD's SSR blows Nvidia's SSR out of the water". Specifically, show there's a visual difference in SSR in any game between an AMD card and Nvidia card.

That's all I'm asking. Thanks.
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Quote:
Originally Posted by Jay20016 View Post
But hey, let us not forget that while you bemoan about how Hollywood is bending over backwards for that market, you're also asking them to simultaneously consider the 'delicate' sensibilities of those state side who need to see a flag plastered all over the place like some Michael Bay movie barfed into another equally worse Michael Bay movie that then **** into the mouth of the team who designs the Call of Duty campaigns with all of their red, white and blue awesomeness with such an overly large boner for America that one does not need to actually 'fly' to the moon, they simply could tight rope on top if it. And if you're concerned about whether or not that penis is strong enough to be load bearing for such a journey, you forget that what fills all of those engorged crevices is freedom.
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Old Sep 3, 2019, 10:01 AM   #30
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