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#271 | Advertisement (Guests Only)
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USA-holes
Join Date: Feb 2004
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Posts: 25,077
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![]() I was really hoping this patch would at least fix the traffic pathing problems. Like when I park my car if its not completely out of the traffic's way it causes a traffic jam because cars are incapable of driving around my car. Pedestrian NPCs need a serious overhaul as well. Also was hoping they would fix that problem on the upgrade screen where it doesn't always tell you what level you need to be to upgrade an item. Just says "reach level {int_0} to upgrade this item." Seems like a simple line text bug that could be fixed easily. I guess they likely have a long list of issues and these quality of life issues are not high on the priority list. |
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#272 |
RGB mofo, do you have it!
Join Date: Apr 2003
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![]() I personally think game has enough to playthrough right now. Do mains mostly and experience the story. Then come back for a replay with the sides when enhanced edition comes out. Expecting big fixes at least in the next 6 months with 5 platforms seems like an impossible task with any developer that is not size of UBI, Activision or EA and even those devs take ages. Just IMO. I started with a negative view as well but as I played the game got me by the balls. |
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#273 |
USA-holes
Join Date: Feb 2004
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Posts: 25,077
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![]() Yeah the game was playable for me if sticking to the main story and just go directly from objective point to point. Very stable experience. But once you start really exploring and doing side missions is when you can notice a lot of the game's problems. However, I was reading this morning the 1.1 patch has unfortunately introduced a game breaking bug on one of the main story missions with Takemura. |
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#274 |
Radeon Arctic Islands
Join Date: Nov 2003
Posts: 19,428
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![]() The devs have promised a quick hotfix for the Takemura issue ![]() |
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#275 |
FCK Joebama/HeelsUpHarris
Join Date: Feb 2001
Posts: 24,923
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![]() I would certainly hope that they would fix a game breaking bug that did not exist prior to the patch ASAP.
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"Ok to lose to opponent, must not lose to fear!" - Mr. Myagi. |
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#276 |
Radeon 5850
Join Date: Oct 2008
Posts: 3,130
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![]() I just finished the game over the weekend. Did pretty much everything, barring about half of the fisticuffs quests, the racing quests, and a few of the skirmishes scattered around that the cops want you to put a kibosh on. While there were a few issues, nothing worth all of the noise for PC players. A bad legendary quickhack, one scenario where my shotgun stopped firing (save, exit, reload fixed it), and the braindance menu on certain quests not presenting the exit button to push (the button still worked, you just weren't told it was an option) were the only real ones that come to mind. Other things like traffic backups for no reason were annoying, but really... I didn't seek any spoilers that weren't in-game. Ended up with the Temperance ending. Satisfying and not at the same time. My next play through will be after the release some more DLC. Didn't regret a moment of it though, and the follow-up games on the IP will be better yet now that they have the basics of the systems down and can put more time into fleshing out the world, the quests, etc.
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A hobbiest foundry and forge in progress, plans, suppliers, showcasing ideas Kcrucible - Playing with Fire |
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#277 | |
What is my purpose?
Join Date: Oct 2001
Location:
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Posts: 21,946
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![]() Quote:
Did you play on the system you have listed? On a 970? |
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#278 | |
Banned
Join Date: Jan 2007
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Posts: 23,700
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![]() Quote:
![]() i keep thinking i have walked into Shaun of the Dead that and the cops AI need to be fixed ASAP before i try it again |
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#279 |
Radeon 5850
Join Date: Oct 2008
Posts: 3,130
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A hobbiest foundry and forge in progress, plans, suppliers, showcasing ideas Kcrucible - Playing with Fire |
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#280 |
FCK Joebama/HeelsUpHarris
Join Date: Feb 2001
Posts: 24,923
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![]() I'll wait until a more significant patch that actually considerably improves quality of life or DLC before I re-install and do my second play through.
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"Ok to lose to opponent, must not lose to fear!" - Mr. Myagi. |
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#281 |
FCK Joebama/HeelsUpHarris
Join Date: Feb 2001
Posts: 24,923
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![]() Did anybody here ever use the fast travel option? I never did, even though I saw the places frequently. I just preferred to drive there myself.
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"Ok to lose to opponent, must not lose to fear!" - Mr. Myagi. |
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#282 |
Radeon 8500
Join Date: Dec 2001
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Posts: 18,700
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![]() Yes. Often. |
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#283 |
Il Duce
Join Date: Aug 2002
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Posts: 375
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![]() I get it man. I want to play it too because the game has tons of potential, but it's a game. If it takes them 3 months to fix it, then it takes 3 months. There are plenty of other titles to play. I forgot to back-up my savegames when I reformatted Windows with my new board+chip, so instead of starting from scratch now, I'm just going to wait until it's fixed. I have full confidence it will be fixed. It'll take time. How many people complained about the delays, and then now are complaining the game is in an unpolished state? It's a video-game. When it's fixed, it's fixed, just a matter of when, not if.[/quote] Concise points!
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~I'm a bad cowboy |
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#284 |
RGB mofo, do you have it!
Join Date: Apr 2003
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Posts: 62,246
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![]() I always use fast travel. |
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#285 |
Radeon Volcanic Islands
Join Date: Oct 2002
Posts: 3,919
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#286 |
FCK Joebama/HeelsUpHarris
Join Date: Feb 2001
Posts: 24,923
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![]() Huh, weird. Most here have used fast travel, but most on reddit rarely use it.
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"Ok to lose to opponent, must not lose to fear!" - Mr. Myagi. |
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#287 |
USA-holes
Join Date: Feb 2004
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Posts: 25,077
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![]() I used fast travel as much as possible. Walking or driving is a colossal pointless waste of time. |
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#288 | ||
Master Mod Troll
Join Date: May 2004
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Posts: 51,934
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![]() Quote:
Quote:
![]() Also: https://www.darkhorizons.com/refunds...nk-2077-sales/ Wow!
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By your retarded posts i can only conclude you haven't been spanked enough. yoz |
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#289 | ||
Radeon 5850
Join Date: Oct 2008
Posts: 3,130
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Yes and no. If you drive/walk you can discover brawls and other things. If you don't intend to do them though, then yeah. Mostly I fast-travelled to get into a vicinity, especially if it wasn't near. Quote:
It's going to take another 5 years to make the next game. The investors will park their money elsewhere till year 4, ride the stock appreciation in the runup to the next title, and sell off again once their gains are as high as they think likely (driving down the stock price again.)
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A hobbiest foundry and forge in progress, plans, suppliers, showcasing ideas Kcrucible - Playing with Fire Last edited by koralis : Jan 26, 2021 at 10:24 AM. |
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#290 |
Hugged your dog lately?
Join Date: Aug 2004
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Posts: 27,672
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![]() I walk/ride everywhere in RDR2. The scenery and attention to detail is stunning. In CP77 I got bored just walking down the street. Unless you count watching NPCs and cars pop in and out of existence and looking at floating traffic lights and other objects "entertainment". ![]() I really hope CDPR releases more patches to address all the major bugs, but there are some design issues that a bug fix just won't help. I'll still play it for the story when I'm done with RDR2, though.
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Buffalo buffalo Buffalo buffalo buffalo buffalo Buffalo buffalo. |
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#291 | |
USA-holes
Join Date: Feb 2004
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Posts: 25,077
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![]() Quote:
But after that initial time manually traveling, I would always use the fast travel to get around next time I needed to visit that area. I found Cyberpunk's environments to be very monotonous with not much to do or discover of any real substance. The random cop and gang encounters were just a lot of garbage busy work IMO. |
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#292 |
Captain Manches
Join Date: Dec 2000
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Posts: 2,735
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![]() I myself preferred driving than the fast travel, though I did use it occasionally. I found driving more immersive in the game. Mostly used a Cycle in the city and a Nomad modified vehicle for the Badlands. |
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#293 |
FCK Joebama/HeelsUpHarris
Join Date: Feb 2001
Posts: 24,923
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![]() I don't think I once used the fast travel. I enjoyed driving around through the city, despite drivings flaws.
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"Ok to lose to opponent, must not lose to fear!" - Mr. Myagi. |
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#294 |
Radeon Arctic Islands
Join Date: Mar 2001
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Posts: 12,069
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![]() I know there is a mod that improved this. But I wish the drive was easier to see when a turn was coming in the mini map. Driving a cycle got pretty annoying after missing so many turns. |
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#295 | |
Who's your buddy?
Join Date: Feb 2002
Posts: 4,868
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What the game needs is an turn indicator in the navigation that can warn early when a turn is ahead.
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Intel 80386 16 MHz, VGA graphics, 4MB RAM, 30MB HDD, 3.5" floppy drive 45303 3dMark06, Crysis 2 60 fps all settings at highest. |
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#296 |
Hugged your dog lately?
Join Date: Aug 2004
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Posts: 27,672
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![]() I really want to play this game but instead I just futz around in it from time to time. I'm focusing my limited play time on RDR2. So I'm not sure if it's my imagination, or is the LoD screwed up in patch 1.1? I'm seeing more pop-in and late texture loads than in 1.06. I'm guessing it's the result of CDPR trying to make this play better on consoles (?). If they hadn't tried to release on multiple consoles and the PC at the same time, I imagine this would have been a much smoother launch. CDPR has a LOT of work left to do on this puppy. The potential is there, which is why I'm so disappointed.
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Buffalo buffalo Buffalo buffalo buffalo buffalo Buffalo buffalo. |
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#297 | |
Radeon Arctic Islands
Join Date: Nov 2003
Posts: 19,428
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![]() The game has been saved! Quote:
![]() https://www.dsogaming.com/news/cyber...ools-download/ |
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#298 | |
Radeon 5850
Join Date: Oct 2008
Posts: 3,130
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A hobbiest foundry and forge in progress, plans, suppliers, showcasing ideas Kcrucible - Playing with Fire |
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#299 | |
FCK Joebama/HeelsUpHarris
Join Date: Feb 2001
Posts: 24,923
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"Ok to lose to opponent, must not lose to fear!" - Mr. Myagi. |
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#300 |
Master Mod Troll
Join Date: May 2004
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Posts: 51,934
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![]() Is new patch out?
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By your retarded posts i can only conclude you haven't been spanked enough. yoz |
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