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#1142 |
Radeon R520
Join Date: Oct 2003
Posts: 546
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![]() I flew it a bit after the almost 2 hour download. I fly DCS and fly in VR primarily. I flew a couple of the hornet challenges. The low and fast flights are fun and fairly easy. The carrier trap was way more difficult than DCS, it almost felt like the plane was configured all wrong. You get control of the plane with full flaps, gear and hook down. It didn't respond right to throttle inputs and was almost impossible to hold a consistent airspeed and felt like there was a strong cross wind as the nose was all over the place. In DCS, it is much easier to set your airspeed, aoa and come right in. I feel like either they are artificially making it difficult or DCS is too easy. The Aurora mission was interesting, it's basically following a specific flight profile to hit mach 9 at 120,000 feet. I didn't see if that plane was flyable outside of that mission. Cool looking plane, but you are basically flying from instruments inside the cockpit unless you use the external cameras. It was cool being on the edge of space. |
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#1143 | |
Radeon R600
Join Date: Jun 2003
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Posts: 611
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#1144 |
Starship Trooper
Join Date: Nov 2000
Location:
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Posts: 6,125
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![]() The carrier trap scenario in the FSX Acceleration add-on was pretty hard. I only successfully landed every one out of six or seven tries. It was hard to keep a good constant speed and hard to adjust. My recollection was part of the difficulty was that the throttle was way down left and hard to see.
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