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#32 |
space cadet
Join Date: Sep 2007
Location:
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Posts: 27,322
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![]() No crashes here either, played perfectly, except rim light is a bit rough (white outlines on some edges).
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#34 |
Radeon R700
Join Date: Jul 2001
Posts: 950
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#35 |
Radeon R520
Join Date: Dec 2006
Posts: 595
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The coin is still turning.
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#36 |
Radeon R700
Join Date: Jul 2001
Posts: 950
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![]() The source of the problem is already identified. It's not MSAA. |
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#37 |
Radeon R520
Join Date: Dec 2006
Posts: 595
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The coin is still turning.
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#38 |
Radeon R700
Join Date: Jul 2001
Posts: 950
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![]() Apparently, they did fix the "ed_alloc no free edicts" issue. I just played through Interloper with no issues other than dying a couple of times. And I saw another guy on the Steam forums (the same guy that gave me the console commands to work around the problem originally) mention that the problem had been fixed. But now I know from personal experience that it's been fixed. I did get a bit of a slow down in Residue Processing in the conveyor belt sequence. That might have been that way before, though. It's been a long time since my original playthrough. |
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#39 | |
Fire of Unknown Origin
Join Date: Jun 2004
Location:
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Posts: 2,170
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I already bought the game but I'll wait a bit longer to play.
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#40 |
Radeon R700
Join Date: Jul 2001
Posts: 950
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![]() Yeah, that'd be my advice. I bought it when 1.0 came out. Gotta say, I was rather disappointed with the developers. A lot of people encountered a game breaking bug (the source of which had been identified) that sat there for several months unpatched. And the devs seemed to be too busy taking bows and patting themselves on the back to fix it. The only excuse I can come up with for it taking that long to be fixed is that they might have been reluctant to break players' saved games. |
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#41 |
Incarnation of the Nether
Join Date: Mar 2001
Location: Amanackia
Posts: 11,859
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![]() I added this to my wishlist since they finally finished it. Although I do find it a bit ironic that by the time the remake was actually done, it now looks fairly dated itself. Guess they'll have to start working on another remake to be done in 2030... |
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#42 |
Radeon R700
Join Date: Jul 2001
Posts: 950
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![]() Apparently, they released another beta version a couple of days ago. And broke the saved games again. edit: On the bright side, they seem to have fixed the slow downs in Residue Processing. Last edited by Crash7 : Nov 27, 2020 at 10:23 PM. |
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#43 |
Radeon Arctic Islands
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![]() Man, I had fun for most of the levels in this game, but hooooly crap is it getting frustrating. Defnitely an old school game. "We can't think of anything else to add this late in the game and are out of creativity. Let's just throw every enemy we have at them all at once, add in a bunch of pointless jumping and tedious puzzles, then do it for hours on end with very few clues on what to do to solve some of them" ![]() As cool as Xen is, it started to get old after a while. They are just way overdoing it. Interloper though? Man...I haven't been this frustrated in a game for quite some time. It's just terrible and goes on forever. /rant ![]()
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#44 |
Radeon R700
Join Date: Jul 2001
Posts: 950
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![]() Like a lot of games from back in the day, you're expected to make copious use of the quicksave key. You kind of get out of the habit of that, what with modern games and their checkpoints. I agree that Xen in general and Interloper in particular were too long. I got sick of looking at them. And for me, Interloper was quite buggy at first. They seemed to have fixed that recently, though. |
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#45 |
OT Moderator
Join Date: Aug 2003
Location:
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Posts: 16,091
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![]() They went crazy over the top with Xen. Should have been half as long. That barrel segment was just horrible. But it was also horrible in the original so they captured the spirit. |
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#46 |
Incarnation of the Nether
Join Date: Mar 2001
Location: Amanackia
Posts: 11,859
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![]() When I got to Xen in the original I just ended up quitting. ![]() |
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#47 |
Radeon Arctic Islands
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![]() I beat the game yesterday. I give it an 8/10 overall, it really was quite good. But Xen and Interloper were just way overdone. The barrel segment in Interloper was the worst. Like Crash mentioned, copious use of the save function gets you through. It doesn't make it any better though, it still loooooong. It's just nothing special to look at, which doesn't help at all. Good remake though, otherwise. ![]()
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#48 |
RGB mofo, do you have it!
Join Date: Apr 2003
Location:
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Posts: 62,205
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![]() Is this worth indulging in? I have had it on my wishlist for a while and I honestly don’t remember half life anymore. I do remember some stupid portals towards the end and an ugly boss to fight as last fight. Is this remake a good one? |
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#49 |
Master Mod Troll
Join Date: May 2004
Location:
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Posts: 51,884
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By your retarded posts i can only conclude you haven't been spanked enough. yoz |
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#50 |
Radeon Arctic Islands
Join Date: May 2008
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Posts: 14,989
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![]() It really isnt. Ive gone back and replayed half life 1 a bunch of times over the years and its still great. It has its problems, and a few of them too, but the black mesa "remake" is total ****. It has some ok updated assests, and a lot of hard work put into it, but it has almost no "remakes" in any way. When it comes to gameplay anyway. I pointed out the replays because i wanted to show im not wearing any rose coloured glasses, but the black mesa remake is the first and only time ive not fininished a half life play through.
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#51 | |
Radeon R520
Join Date: Dec 2006
Posts: 595
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Respectful but complete disagreement. I think it did a great job of retaining the play style while updating it where it needed. I had a really good time with it and while Xen was longer than the original, I didn't hate it like I did in the original. Also, that final battle is money.
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#52 | |
Grumpy Bunny
Join Date: Feb 2006
Posts: 1,687
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It's been a few years since I replayed HL or HL source but my feelings were pretty much the same. It captured much of HL but the flow of the original gameplay wasn't there. I had no fun and gave up a bit over half way through. |
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#53 | |
Master Mod Troll
Join Date: May 2004
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Posts: 51,884
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By your retarded posts i can only conclude you haven't been spanked enough. yoz |
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#54 | |
Radeon R700
Join Date: Jul 2001
Posts: 950
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#55 |
space cadet
Join Date: Sep 2007
Location:
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Posts: 27,322
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![]() I thought it was awesome, get off the crack. Or on it. Whatever.
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#56 |
Fire of Unknown Origin
Join Date: Jun 2004
Location:
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Posts: 2,170
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![]() Is the game out of beta?
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#57 |
Master Mod Troll
Join Date: May 2004
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Posts: 51,884
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By your retarded posts i can only conclude you haven't been spanked enough. yoz |
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#58 |
Grumpy Bunny
Join Date: Feb 2006
Posts: 1,687
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![]() November saw the "final big update" so I'd consider the game complete. |
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#59 |
Radeon Arctic Islands
Join Date: Jan 2003
Location:
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Posts: 19,892
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![]() Woot! Blue Shift mod announced. We should be playing this by 2035! |
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#60 |
OT Moderator
Join Date: Aug 2003
Location:
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Posts: 16,091
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![]() Meh blue shift is the only bad half life game and a fair way below the others. |
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