|Apr 11, 2010, 07:33 PM||#1||
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Join Date: Apr 2010
Flip Queue Size
For Flip Queue Size, what is the difference between 'undefined' and '0'?
Does '0' just turn it off, and does not limit the GPU\CPU in processing frames ahead of time?
|Apr 11, 2010, 09:47 PM||#2|
Radeon Arctic Islands
Join Date: Jun 1999
"flip queue size" is how many frames ahead the CPU should queue.
0 means no frames, 3 means queue 3 ahead, etc.
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