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Old Sep 5, 2002, 10:02 PM   #1
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Wunderchu
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Default PlayStation 3 maybe 1000 times more powerful than PlayStation 2 , may release in 2005

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Old Sep 5, 2002, 10:08 PM   #2
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Old Sep 5, 2002, 11:04 PM   #3
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thats almost as insane an exaggeration as when they announced how powerful the PS2 would be.
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Old Sep 6, 2002, 08:38 AM   #4
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sounds cool, I would like to find out though, if the ps3 would be downwordly compatible with the PS2, would the PS3 also be compatible with PSone.
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Old Sep 6, 2002, 08:43 AM   #5
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I've heard it will be able to play PS2 games with some insane FSAA, but we'll have to wait and see exactly how powerfull it really is. Sony is known for feeding some major BS
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Old Sep 6, 2002, 08:47 AM   #6
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Quote:
Originally posted by Misfit410
thats almost as insane an exaggeration as when they announced how powerful the PS2 would be.
It's pretty much all theoritical @ this point is'nt it. When a new gen of hardware is being produced they always produce these fantastical theoritical figures (hell look @ the vid card biz). That being said I'm sure it will be a huge jump over the PS2.
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Old Sep 6, 2002, 10:23 AM   #7
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Well PS2 backwards compatability has been confirmed, but no info on wether it'll improve visuals.
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Old Sep 6, 2002, 10:58 AM   #8
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I love how there's some new link to the same information that we already know that gets posted once every couple of months.

Funny haha...
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Old Sep 6, 2002, 11:13 AM   #9
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lol u mean like the backwards compatability of PS2 with PS1??? so like 1 game will work?
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Old Sep 6, 2002, 11:17 AM   #10
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Quote:
Originally posted by kakarot
I've heard it will be able to play PS2 games with some insane FSAA, but we'll have to wait and see exactly how powerfull it really is. Sony is known for feeding some major BS
Lol, did you really hear that? thats the best one yet.
if true, the only way to play a game that does not have FSAA programmed in, is to turn on FSAA, which, can be ugly, you have to mix some ansisotropic filtering in the mix to keep it from being one big blur.
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Old Sep 6, 2002, 02:17 PM   #11
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Quote:
Originally posted by _leech_
Well PS2 backwards compatability has been confirmed, but no info on wether it'll improve visuals.

They said that at first with the PS2, later they offered the smooth textures and faster disk speed. Only time will tell.
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Old Sep 6, 2002, 09:03 PM   #12
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Sony says alot of things ...don't take it all to heart.

The "Cell" processing mess is going to require a piss load of software for each game that makes use of it.

I'm sure there will be backwards compatability, but don't expect it to be very good.

I'm expecting even worse aliasing and terrible DVD quality
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Old Sep 6, 2002, 09:04 PM   #13
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Quote:
Originally posted by Killdozer
They said that at first with the PS2, later they offered the smooth textures and faster disk speed. Only time will tell.
Well a post-rendering form of anti-aliasing is definately feasable and probably the feature that has the greatest potential to be implemented. However, i'd image there might be some problems, like over-blurring, with games that already use AA.
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Old Sep 6, 2002, 10:07 PM   #14
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PS3 will be a step up from Xbox. It'll still have the same old too-small and too-cramped controller.

But if they try to implement PS2 and PSX compatibility, they'll screw themselves big time. BECAUSE, if they don't base the new graphics engine around OpenGL 2.0, then the developers will quit for good. And trying to create hardware that can emulate two other bizarre APIs as well as run a normal one like OGL will just make a mess.

Seriously, though, think about it from a developers perspective. Lots of hardcore PS2 owners also have cubes or Xs that they're satisfied with. If the PS3 comes out and it's hard to code for AGAIN and it's brand new hardware AGAIN... I dunno.

That said, I hope it uses the 27 GB Blu-Ray discs.
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Old Sep 6, 2002, 10:09 PM   #15
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Woah, too many PC analogies there!
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Old Sep 6, 2002, 10:48 PM   #16
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/insert as usual sony is full of sh1t picture here.


Yes sony...1000 time more powerful....and the emotion engine can still push 300 million polygons per second.........


MY ASS
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Old Sep 6, 2002, 10:49 PM   #17
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Quote:
Originally posted by Gerard
/insert as usual sony is full of sh1t picture here.


Yes sony...1000 time more powerful....and the emotion engine can still push 300 million polygons per second.........


MY ASS
Actually it's 80 million theoretical, they've never exagerrated that figure
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Old Sep 6, 2002, 10:53 PM   #18
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Quote:
Originally posted by _leech_
Actually it's 80 million theoretical, they've never exagerrated that figure
Sony once claimed the emotion engine COULD do 300 million polys per second. They announced this just after the dreamcast launch to attempt to take away steam from the dreamast.

Remember they had spielberg chirping in saying " the effects in jurasic park will be utilised on the ps2".

Even ign slagged off sony because of that. Ign said it could do 300 million pps if it was liquid nitrogen cooled and it had about 2 gigs of the fastest memory in the word and its piplines were the size of houses.

The amount of sh1t sony talk about that thing is beyond belief.

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Old Sep 6, 2002, 10:59 PM   #19
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I think if they throw a radeon 11000 pro, it'll be a monster and I may consider purchasing it
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Old Sep 7, 2002, 10:41 AM   #20
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Quote:
Originally posted by Gerard
Sony once claimed the emotion engine COULD do 300 million polys per second. They announced this just after the dreamcast launch to attempt to take away steam from the dreamast.
News to me
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Old Sep 7, 2002, 12:26 PM   #21
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Yep..they BS'd the hell out of the PS2 during the DC launch.
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Old Sep 7, 2002, 01:03 PM   #22
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Quote:
Originally posted by zerohex
Yep..they BS'd the hell out of the PS2 during the DC launch.
News to me

Any links?
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Old Sep 7, 2002, 01:05 PM   #23
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Quote:
Originally posted by _leech_
News to me

Any links?
Ign has that quote on their site somwhere but im buggered if i can find it again, i was looking around old gamecube stuff from e3 a couple of years back and when comparing the specs they made the quote about sonys advising of the 300 million polys being bs as people thought the 12, million quote for the gamecube looked small in comparrison.
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Old Sep 7, 2002, 03:44 PM   #24
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Quote:
Originally posted by CowboyBebop
I think if they throw a radeon 11000 pro, it'll be a monster and I may consider purchasing it
.... it's funny that you mention that .... because GameCube 2 (probably going to be released in 2006) could likely have a GPU that is faster than R500
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Old Sep 7, 2002, 03:49 PM   #25
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Quote:
Originally posted by Wunderchu
.... it's funny that you mention that .... because GameCube 2 (probably going to be released in 2006) could likely have a GPU that is faster than R500
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Old Sep 7, 2002, 06:07 PM   #26
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So they want me to buy a sony cd player, a sony fridge, a sony dvd and a sony tv to be able to play games on the PS3?
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Old Sep 7, 2002, 06:30 PM   #27
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Sony NEVER said the PS2 could push 300 million poly per second. They said 69 million if I remember correctly. Of course that's without textures, etc... Also, isn't the "Cell" an organic chip? Whatever the hell that is...


Edit: Now that I think of it, it was Microsoft who said the XBox could push 300 million poly per second.
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Old Sep 7, 2002, 06:35 PM   #28
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Quote:
Originally posted by CableDude
Sony NEVER said the PS2 could push 300 million poly per second. They said 69 million if I remember correctly. Of course that's without textures, etc... Also, isn't the "Cell" an organic chip? Whatever the hell that is...
They say it's "organic" because it will have the ability to repair and peice back together broken information that it recieves, say, accross a network. At least that's what i assume it means from what i've read.

Technically it's not that wild an idea. Anyone who frequents newsgroups and has come across SmartPAR should know
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Old Sep 7, 2002, 06:48 PM   #29
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Oh.. And what would be the advantage of that? A bit lower pings in online games? I was hoping to have a living little cell in my PS3.
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Old Sep 7, 2002, 10:24 PM   #30
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Quote:
Originally posted by CableDude
Sony NEVER said the PS2 could push 300 million poly per second. They said 69 million if I remember correctly. Of course that's without textures, etc... Also, isn't the "Cell" an organic chip? Whatever the hell that is...


Sony stated that the emotion engine was capable of 300 million polygons per second. Thats was their little propoganda campaign that was around when the dreamcast was launched. Hell i have a uk dreamcast magazine here that rips into sonys claim of 300 million polys and they also focus on sonys other marketing propoganda that took away steam from the dreamcast.

All you people that are saying sony NEVER said this must have very friggin short memory spans.
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