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Old May 24, 2018, 08:58 AM   #151
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Cliffnotes of some of the new stuff mentioned in the jack frags 25 minute video:

• No Season Pass
• Launch locations are France, Africa and Rottedam and North Africa desert
• Coop Mode called Combined Arms
• Single player War Stories return
• Fortifications are things like sand bags, trenches, tank stoppers. Only supports can build offensively defense fortifications such as machine guns, field cannons and are much faster at building everything.
• Predetermined areas to build such as at flags, can rebuild destroyed buildings
• Attrition system – health bar is in stages, only regen up to closet stage not to 100 anymore
• Physical interactions – every action in the game requires a player interact for things like medkits, spotting, ammo, ledge grabbing (example: healing requires walking over to a health pack, character animation to pick it up, then start healing)
• No more HUD/map spotting, spotting is based on movement/changes around you
• Attrition system – much less ammo on spawn, out of ammo after a few fights, but more ways to resupply ammo in the battlefield from packs, crates, or grabbing small amounts of ammo off of bodies (all requires physical interactions)
• Revive system has a full on animation, takes a few seconds to complete, no more revive trains, takes time to complete
• Ragdolls are server side, can now drag a downed player's body elsewhere
• Any class can do a squad revive, takes longer than a medic revive, does not give full health points
• Can call for help when down such as in the trailer
• Ragdolls (player bodies) effect the environment, push down grass etc.
• Gunplay completely changed
• No more visual recoil
• Each gun has a unique recoil pattern that can be learned and mastered
• Bipods easier to use and setup
• Bullet penetration through thin wood, sheet metal, walls
• Movement change, can now dive froward, backward, left and right similar to R6 Siege prone system
• Diving has a delay to prevent dolphin diving
• Crouch sprinting is in the game
• Can burst out of widows and commando roll, no destroying windows first
• Can catch, throwback or shoot grenades
• Less grenades because less ammo
• Can tow items in the game with vehicles such as previously stationary anti-air guns, teammate can use an anti-air gun while you tow it with a vehicle
• For example, can drive a tiger tank towing a field cannon behind it or a truck towing ammo crate to resupply teammates on the front line
• Destruction explodes inwards or outwards based on where the destruction happens. Throw a grenade inside of the building? The explosion sends things outside of it. Outside of it? Breaks inwards.
• Tank driving into a building slowly destroys a building, walls slowly crack/fall, not instant
• Heavily focused on squad play, instant placed in squad when joining a game
• New squad spawning system, squad deploy system that shows what squad mates are doing in third person in real time before the tactical map screen, so spawning on squad is kicker than spawning on tactical map screen
• Since squad spawning/deploying is faster than tactical map, squad wipes are serious
• Squads accumulate points that can be spent on "squad call-ins", only squad leader can spend them in
• Squad Call-ins are V1 or JB2 rockets as seen in the trailer, supply drops with ammo/health, a smoke barrage, heavy weapon pickups (not hero kits), squad only vehicles such as Churchill crocodile flamethrower tank or the Sturm tiger
• Elite classes are gone
• Behemoths are gone
• Large, non-fatal explosions can knock a player over
• Four classes are back: assault, medic, scout, support
• Create a solider, add them to a company of soldiers, then can customize things like gender, face look, face paint, outfit, accessories, etc. and assign them a class archtype
• Class archetypes highly customizable
• Can be an assault that specializes in anti-tank or anti-infantry only, or a mix of both, etc.
• Highly specialized archetypes called exotics such as a recon paratrooper, stealthy short-range behind enemy lines person who uses a suppressed SMG and silent gadgets like pistols and garrotes comes with silent footsteps and throwing knives
• Can change and add specialization trees such as agility, flak armor, suppressive resistance
• The more you play a class more you get more specializations/archtypes within said class
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Old May 24, 2018, 09:33 AM   #152
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Are airports back? I really want that take off, even waiting for a plane spawn. El Alamein 1942 style.

Movable destroyers and aircraft carriers???! but since no Pacific theatre, probably not...
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Old May 24, 2018, 09:39 AM   #153
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Originally Posted by Megaman View Post
Looks like a BF1 add on. Re-skinned, like BF3 to BF4. Not impressed by the trailer at all. At this point I’ll be holding off until I see proper game play. I bought Bf1 and hardly played it. I don’t want to do the same with this.
Seconded.
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Old May 24, 2018, 09:50 AM   #154
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Sounds like they toned down the casul going by the stuff brought up in that jackfrags video.
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Old May 24, 2018, 10:03 AM   #155
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well, they still can make the next game a B.C. game. Sticks 'n Stones may break my bones....

Ah, i can almost see it, Sabretigers, real Mammoths... clubs, clubs, clubs, bigger clubs, pointy clubs, ..... awesome ...
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Old May 24, 2018, 10:35 AM   #156
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Thanks for that info Gerard
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Old May 24, 2018, 10:42 AM   #157
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Looks like a lot of complexity added in terms of gameplay and classes. Either it will be awesome, or super unbalanced and make everyone run the same class, which would be really boring.

I’m a little more hopeful based off that. I REALLY hate everything being tied to animations, it makes doing everything feel really clunky.

We could be in for a more Red Orchestra type of game it seems, if they play the cards right. I’d be so down for that.
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Old May 24, 2018, 03:35 PM   #158
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BATTLEFIELD V: FURIOUS 4
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Old May 24, 2018, 03:41 PM   #159
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Originally Posted by Gerard View Post
You might want to to look into this amazing new concept called a "game". Battlefield games aren't realistic, they may use a wars setting but that's pretty much as far as it goes in terms of "realism". Apparently this is news to some people despite it being obvious for 16 years...
Oh. Cool. That makes sense. In that case I hope in the next WW2 GAME we get to play as a dog. But not just any dog. A talking dog with machine guns and sniper rifles with the ability to fly for short periods. With an octopus on a motorcycle as his sidekick.
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Old May 24, 2018, 03:47 PM   #160
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Well, a woman with a prosthetic limb does not feel like a big deal in a series where you can park a tank on top of a plane and then take off with said plane.
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Old May 24, 2018, 04:07 PM   #161
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Quote:
Originally Posted by Mangler View Post
Well, a woman with a prosthetic limb does not feel like a big deal in a series where you can park a tank on top of a plane and then take off with said plane.
Manipulating holes in a physics engine is not the same thing.
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Old May 24, 2018, 05:13 PM   #162
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Oh. Cool. That makes sense. In that case I hope in the next WW2 GAME we get to play as a dog. But not just any dog. A talking dog with machine guns and sniper rifles with the ability to fly for short periods. With an octopus on a motorcycle as his sidekick.
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Old May 24, 2018, 05:25 PM   #163
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Originally Posted by jjjayb View Post
Oh. Cool. That makes sense. In that case I hope in the next WW2 GAME we get to play as a dog. But not just any dog. A talking dog with machine guns and sniper rifles with the ability to fly for short periods. With an octopus on a motorcycle as his sidekick.
Sounds like the kind of thing that would be on your level, hate to break it to you but women did actually participate in ww2 on numerous levels. Its amazing all this drama about a female character that seems to be part of a SP mission.
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Old May 24, 2018, 08:04 PM   #164
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The only part women played in WW2 was to comfort amputees and dead men.

Didn't you watch Pearl Harbor.
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Old May 24, 2018, 08:07 PM   #165
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Its amazing all this drama about a female character that seems to be part of a SP mission.
The box art has a female fighter on the front, too.



Why they're pushing the female agenda so hard I don't know, but it's pretty silly/annoying when women were never prolific frontline fighters at any point during the war.

It's almost like DICE is doing their own SJW-friendly fairy tale version of WW2, rather than the much more grounded version we got with Battlefield 1942 (and that most expected/hoped for from this new game).
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Old May 24, 2018, 08:11 PM   #166
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Originally Posted by Chubz View Post
Why they're pushing the female agenda so hard I don't know, but it's pretty silly/annoying when women were never prolific frontline fighters at any point during the war.

It's almost like DICE is doing their own SJW-friendly fairy tale version of WW2, rather than the much more grounded version we got with Battlefield 1942 (and that most expected/hope for from this upcoming game).
EVERYBODY is. It's getting really, really old. Seriously.
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Old May 24, 2018, 08:11 PM   #167
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Originally Posted by jjjayb View Post
Oh. Cool. That makes sense. In that case I hope in the next WW2 GAME we get to play as a dog. But not just any dog. A talking dog with machine guns and sniper rifles with the ability to fly for short periods. With an octopus on a motorcycle as his sidekick.
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Old May 24, 2018, 08:18 PM   #168
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That's WW1 dumbass...
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Old May 24, 2018, 08:26 PM   #169
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EVERYBODY is. It's getting really, really old. Seriously.
Have you watch tv lately??? EVERYONE IS GAY!!! lol. Even in the superhero shows lol.
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Old May 24, 2018, 08:35 PM   #170
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I love this, female characters in games is a subject that always brings out the most retarded opinions

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Old May 24, 2018, 08:46 PM   #171
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I love this, female characters in games is a subject that always brings out the most retarded opinions
There's nobody here that will say there is anything wrong with a female character in a game. Saying a blanket statement like that takes it completely out of context.
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Old May 24, 2018, 09:03 PM   #172
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Originally Posted by OverclockN' View Post
There's nobody here that will say there is anything wrong with a female character in a game. Saying a blanket statement like that takes it completely out of context.
I was planing to stay out of this conversation. But this ^ (i agree)

There is no problem with women being in the game either. If she were an assassin doing a covert mission, that would be more realistic than an amputee or a women on the front line.

Hell, if they just came out and said this was an alternate world, or altered timeline or something, sure. I mean that would be a bit sucky for Battlefield, but as a separate game i'd love to play that, and i'd be all for women characters and soldiers all over the place.

Here, it makes no sense.
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Old May 24, 2018, 09:05 PM   #173
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Didn’t have a problem with females in R6 siege. Because it makes sense. No one is anti-women in games. People are against putting a handicap woman on the frontline in ww2, it doesn’t fit the expected experience. Saying gamers hate women or are ignorant that they were in ww2 is a typical cop out used to shut down valid complaints and feel superior. Its dishonest at best. Honestly expected Gerard to be more open minded and a little more capable of handling an opinion other than his own.

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Old May 24, 2018, 09:32 PM   #174
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People are against putting a handicap woman on the frontline in ww2, it doesn’t fit the expected experience.
Maybe she lost the arm (was is forearm?) through valiant means and still wanted to fight.
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Old May 24, 2018, 10:15 PM   #175
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Can't wait for character customization

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Old May 24, 2018, 10:26 PM   #176
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Can't wait for character customization

https://i.imgur.com/Tq9qmaq.jpg
LOL, oh god.
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Old May 24, 2018, 10:46 PM   #177
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Sounds like the kind of thing that would be on your level, hate to break it to you but women did actually participate in ww2 on numerous levels. Its amazing all this drama about a female character that seems to be part of a SP mission.
About a female character? No. About an invincible female character with a prostetic arm shooting a sniper rifle and jumping out windows like a character from a John Wick movie. But keep making assumptions.
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Old May 24, 2018, 10:49 PM   #178
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Originally Posted by ThirdEye View Post
I love this, female characters in games is a subject that always brings out the most retarded opinions

Don't speak and we won't have to hear them. ;-)
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Old May 25, 2018, 12:34 AM   #179
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Can't wait for character customization

needs bikini armors with hooker boots
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Old May 25, 2018, 01:51 AM   #180
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For what it is worth, minimum requirements released:



Battlefield V Minimum System Requirements

OS: Windows 7 64-bit
CPU: Intel Core i5-6600K 3.5GHz or AMD FX-6350 3.9 GHz
RAM: 8 GB System Memory
GPU RAM: 2 GB Video Memory
GPU: GeForce GTX 660 or Radeon HD 7850 2GB
HDD: 50GB Available Hard Drive Space
API: DirectX 1
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