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Old Nov 25, 2019, 03:16 PM   #61
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Hapatingjaky
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Originally Posted by bill dennison View Post
SLI/CFX was great when cards were 350 to 500 bucks each and you got 65%+ for adding a second card

very very few are going to spend 2400 USD on two cards plus 300+ on water blocks because two cards need water cooling .
so no developers will support it .

no normal SLI/CFX is dead .


now this is more likely to be a early MCM GPU needing a form of Multi-GPU support


https://wccftech.com/nvidia-hopper-gpu-mcm-leaked/
MCM is still going to have to be supported by the developer. It's not going to be "Multi-GPU" as we know it. Unlike past iterations of dual GPU'S it's going to be like the Zen2 architecture.

My guess is you will have something like a 4 core GPU.

Core 1 - focus ray tracing or whatever.
Core 2 - focus AA methods.
Core 3 - focus shading
Core 4 - focus manches.

The memory will be pooled. Probably 24GB GDDR6 if not 7 or HBM ( doubt it ).
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Old Nov 25, 2019, 04:46 PM   #62
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50% scaling is not impressive, especially not at the prices of GPUs now.

It's mediocre at best. There isn't much more room for improvement either. Both GPUs hitting 92%+ ..
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Old Nov 25, 2019, 05:24 PM   #63
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Considered 80 percent scaling ideal; 65 percent average; 50 percent mediocre as well with Afr. Tiling should offer more smothness and less latency so afr and cfr are not apples-to-apples to me. Nvidia may use the gpu resources more efficiently as driver and feature matures.

I feel receiving 50 percent scaling with tiling without any DirectX 12 game developer support - respectable. It may breathe life and may resurrect Sli from a slow death. At least it is good to see some effort and not giving up.
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Old Nov 25, 2019, 06:12 PM   #64
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Originally Posted by Nunz View Post
50% scaling is not impressive, especially not at the prices of GPUs now.

It's mediocre at best. There isn't much more room for improvement either. Both GPUs hitting 92%+ ..
this

we used to get up to 90% and even 100% scaling in a few games


average was about 70%

when it worked and sometimes CFX worked best on some games other games it was SLI
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Old Nov 25, 2019, 06:16 PM   #65
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Originally Posted by Hapatingjaky View Post
MCM is still going to have to be supported by the developer. It's not going to be "Multi-GPU" as we know it. Unlike past iterations of dual GPU'S it's going to be like the Zen2 architecture.

My guess is you will have something like a 4 core GPU.

Core 1 - focus ray tracing or whatever.
Core 2 - focus AA methods.
Core 3 - focus shading
Core 4 - focus manches.

The memory will be pooled. Probably 24GB GDDR6 if not 7 or HBM ( doubt it ).
true but at that point both AMD and NV will be MCM most likely down to midrange cards so developer will have no choice

most likely have 2,3 & 4 core cards

Last edited by bill dennison : Nov 25, 2019 at 06:26 PM.
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Old Nov 25, 2019, 06:38 PM   #66
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Originally Posted by bill dennison View Post
this

we used to get up to 90% and even 100% scaling in a few games


average was about 70%

when it worked and sometimes CFX worked best on some games other games it was SLI
The good old days when higher end gpu's were 500 and would garner 65-80 percent performance gains per generation cycle. Those days are hard to come by now. You're complaining strongly about 50 percent scaling yet paid 1200+ for similar performance gains over your 1080ti.


Off topic:

I asked Blaire about his subjective findings between cfr and afr, just waiting for a response.
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Old Nov 25, 2019, 06:53 PM   #67
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Originally Posted by SIrPauly View Post
Off topic:

I asked Blaire about his subjective findings between cfr and afr, just waiting for a response.
Post it when he replies to you.
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Old Nov 25, 2019, 07:06 PM   #68
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Will do. I haven't talked to him in 2 months and that was a discussion about the quality of Nvidia 's raytracing denoising filters with a fast moving screen and more indepth discussions on how dlss handles artifacts in dynamic environments.
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Old Nov 25, 2019, 07:33 PM   #69
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The good old days when higher end gpu's were 500 and would garner 65-80 percent performance gains per generation cycle. Those days are hard to come by now. You're complaining strongly about 50 percent scaling yet paid 1200+ for similar performance gains over your 1080ti.


Off topic:

I asked Blaire about his subjective findings between cfr and afr, just waiting for a response.
at 4k it was not a choice but a necessity the 1080 ti was craping out at 4k and I was having to turn off or turn down too much .


now with a 2080 ti strix SLI is a unneeded option at 4k
it would be nice but not worth the cost unless it worked in 80% of all games


now if SLI still worked well I would have just opted for a second water cooled 1080 ti and put it on top and the fan card on bottom
but that would have been around 900 at the time would have saved me about 450



……..

what would be great is if NV worked out a way to SLI a RTX 2080 ti with a RTX 3080 ti primary card when it comes out just for RT stuff

like using a old card for PhysX and give RT a boost

Last edited by bill dennison : Nov 25, 2019 at 07:39 PM.
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Old Nov 26, 2019, 02:16 PM   #70
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Originally Posted by acroig View Post
Post it when he replies to you.
Here is his response:
Quote:
Originally Posted by Blaire
Hello Paule.

How are you? I was noticed while my work-break, you was online 3DCenter forum some time ago. I am not sure how are you interested in MultiGPU/SLI?
NVIDIA included "silently" a new render-mode "CFR" into the drivers.
I didn't get any official information about it because it's NDA, but since I discovered this mode myself in an official driver, it's also allowed to communicate, so it was ok for me.
It was very exciting for me, because it opens new possibilities and advantages for SLI and multiGPU in the future.
Better compatibility to TAA and post-process techniques. Less latency, won't have to pre-render any frames like it does with AFR.
Also Ultra Low Latency Mode finally got working too, i could measure less Driver-Latency output compared to SingleGPU in several games! Even in cpu-bounded games i have noticed the minimum frame rate are improved often , it could be the driver or API-overhead will be lowered with new CFR mode.

Hope also you like new Sharpness+Denoiser + Upscaling Resolutions directly in control panel.

Lets hear from you again.

Best Regards from Germany
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Old Nov 26, 2019, 03:41 PM   #71
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Thanks.
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Old Nov 29, 2019, 08:27 AM   #72
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Thanks Pauly, this all sounds very interesting, especially compatibility with TAA:

Quote:
Better compatibility to TAA and post-process techniques. Less latency, won't have to pre-render any frames like it does with AFR.

Would love another MGPU set up.
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Old Nov 29, 2019, 01:03 PM   #73
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I may be talking out my ass:

One of the limitations of sfr and tile based render for multi-gpu was scaling for geometry, which afr does well in. What if Nvidia, through software engineering and nvlink have solved this limitation to some degree and can offer a very compatible cfr option that scales decently? Curious to know what kind of data is going through nvlink cfr?
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Old Nov 30, 2019, 02:12 AM   #74
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Talking out ot my ass part 2:

Is it possible that Nvidia is thinking out-of-the-box with their cfr method by taking advantage of the mgpu frame pipeline ability and its potential flexibility? A wildly uninformed question but curious.
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Old Nov 30, 2019, 02:31 AM   #75
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Originally Posted by SIrPauly View Post
I may be talking out my ass:

One of the limitations of sfr and tile based render for multi-gpu was scaling for geometry, which afr does well in. What if Nvidia, through software engineering and nvlink have solved this limitation to some degree and can offer a very compatible cfr option that scales decently? Curious to know what kind of data is going through nvlink cfr?
would not a MCM with HBM do that better ?
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Old Nov 30, 2019, 10:27 AM   #76
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I don't know but i think Nvidia is doing multi gpu frame pipelining, meaning the two gpu's are working on different workloads and abilities with nvlink supplying the speed, bandwidth, move closer to improve latency issues.
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Old Dec 2, 2019, 11:58 AM   #77
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This shite coming out soon?
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Old Dec 13, 2019, 10:27 PM   #78
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You gays waiting for Super or the 3080?
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Old Dec 14, 2019, 02:35 AM   #79
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You gays waiting for Super or the 3080?
a lot of us didn't wait and paid sales tax

and will get the 3080 ti not the 3080
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Old Dec 14, 2019, 01:15 PM   #80
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Originally Posted by bill dennison View Post
a lot of us didn't wait and paid sales tax

and will get the 3080 ti not the 3080
I you can believe any of the stuff regarding the next gen cards NV are supposed to be reverting back to launching the 3070/80 variants first with a Ti version later so you might be waiting a long while. This could of course be all crap and even if true could change if AMD manage to produce a good high end card. Personally can't see AMD doing that
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Old Dec 14, 2019, 01:20 PM   #81
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Originally Posted by bill dennison View Post
a lot of us didn't wait and paid sales tax

and will get the 3080 ti not the 3080
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Old Dec 14, 2019, 02:11 PM   #82
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I'm buying whatever the top end card is in the spring whenever they release, whether it's a 3080 or 3080Ti. If rumors suggest that the 3080Ti is releasing VERY soon after, I'll get that. Otherwise, I'm buying whatever the top dog is at the time. I'm tired of waiting to upgrade from my 1080Ti Strix.
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Old Dec 16, 2019, 05:26 AM   #83
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Is this overpriced GPU going to be released or what?

My body is ready for a 3080 Ti ASAP!
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Old Dec 18, 2019, 03:09 AM   #84
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I'm buying whatever the top end card is in the spring whenever they release, whether it's a 3080 or 3080Ti. If rumors suggest that the 3080Ti is releasing VERY soon after, I'll get that. Otherwise, I'm buying whatever the top dog is at the time. I'm tired of waiting to upgrade from my 1080Ti Strix.
Well there's really hardly anything to upgrade to. 2080 Super is barely an upgrade over the 1080 Ti. If I were you I'd just be happy that you got so much use of the 1080 Ti without being very far behind the curve.

If next gen is like last gen then 3080 might only be 5% faster than the 2080 Ti, but assuming it's sold at the $800 price point at least it would finally be a worthy upgrade to the 1080 Ti.
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Old Dec 18, 2019, 10:16 AM   #85
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Originally Posted by Nagorak View Post
Well there's really hardly anything to upgrade to. 2080 Super is barely an upgrade over the 1080 Ti. If I were you I'd just be happy that you got so much use of the 1080 Ti without being very far behind the curve.

If next gen is like last gen then 3080 might only be 5% faster than the 2080 Ti, but assuming it's sold at the $800 price point at least it would finally be a worthy upgrade to the 1080 Ti.
I know there isn't much to upgrade to, that's why I waited.

The only upgrade has been a 2080TI, but I never felt the cost vs performance was justified. We all have our own opinions on that. The 1080Ti is an amazing card, so of course I've been happy with it. After moving to 4k gaming, it's outlived it's usefulness, sadly.
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Old Dec 18, 2019, 10:21 AM   #86
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Start using in game scaling options.

Or, Nvidia's CP now has one built in for games that don't.

So rather than 4k you're going to have to settle for somewhere in between 1440p and 4k, depending on game.

That's basically your only option until you're ready to upgrade.
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Old Dec 18, 2019, 10:37 AM   #87
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Start using in game scaling options.

Or, Nvidia's CP now has one built in for games that don't.

So rather than 4k you're going to have to settle for somewhere in between 1440p and 4k, depending on game.

That's basically your only option until you're ready to upgrade.
Right, that's what I've been doing (1440P on my Sony 900F).

It wasn't a big deal the past year since it gave me a chance to buy a PS4 and play all the exclusives. But now I'm back to PC gaming and had to settle at 1440.
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Old Dec 18, 2019, 11:04 AM   #88
Nascar24
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Bleh,
I turn down just a few settings for 4k and game fine on my 1080Ti. Next upgrade will be one of the next gen parts at a more reasonable price. I would bet 3080Ti will follow the old release schedule and come out 6 months or more after the initial release of the 3080.
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Old Dec 18, 2019, 01:41 PM   #89
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Originally Posted by Nascar24 View Post
Bleh,
I turn down just a few settings for 4k and game fine on my 1080Ti. Next upgrade will be one of the next gen parts at a more reasonable price. I would bet 3080Ti will follow the old release schedule and come out 6 months or more after the initial release of the 3080.
It looks and runs significantly better at 1440P than it does at 4k with half the settings off or down. The only obvious difference is a noticeable decrease in texture sharpness.
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Old Dec 18, 2019, 11:00 PM   #90
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Just settled the sale of my house today. My body is ready for 300 of these...yet I'm resisting to the max!!! I need that 3080 Ti !!!!!!!!!!!!!!!!!
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