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Old Jul 1, 2020, 03:07 PM   #211
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Originally Posted by Trunks0 View Post
It's not Crytek working on this? it's Saber Interactive?
Both? Saber doing the remaster under Crytek supervision? Don't really know.
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Old Jul 1, 2020, 03:32 PM   #212
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Glad some push back is happening though so it can be refined.
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Old Jul 1, 2020, 03:38 PM   #213
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Originally Posted by Trunks0 View Post
Glad some push back is happening though so it can be refined.
Same
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Old Jul 1, 2020, 04:01 PM   #214
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Originally Posted by Trunks0 View Post
Glad some push back is happening though so it can be refined.
Lets hope they actually do a decent job this time.
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Old Jul 1, 2020, 04:57 PM   #215
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delayed one hour before release.

They will spend some time tweaking their .ini file, setting Ugridstoload = 15 and give us a bonus HD pack and Bobs your uncle at $50 a copy.
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Old Jul 1, 2020, 07:55 PM   #216
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How ****ing hard is it to remaster crysis? It already has tweaks you can make to increase draw distance, improve water, increase foliage. It's literally a matter of changing values and making sure performance on cronsoles is solid enough. If they wanted to go further, they could improve some textures and maybe some character models. It should only be a 6 month task with a team of 5-10.
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Old Jul 1, 2020, 08:28 PM   #217
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Originally Posted by Hapatingjaky View Post
It really dosen't look all that great. Its a we added ray tracing and that's pretty much it.

My guess, anything on a 2080 or lower at 1080p will be around 30FPS or lower. 2080Ti will be around 40FPS to 50 FPS.
The trailer from two months ago was 4k 60fps. If it runs anything like that even without ray tracing, I'd consider it a success.
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Old Jul 1, 2020, 08:39 PM   #218
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Originally Posted by nutcrackr View Post
How ****ing hard is it to remaster crysis? It already has tweaks you can make to increase draw distance, improve water, increase foliage. It's literally a matter of changing values and making sure performance on cronsoles is solid enough. If they wanted to go further, they could improve some textures and maybe some character models. It should only be a 6 month task with a team of 5-10.
I don't think it's that simple, they need to make it work on a new engine. Clearly the assets and textures need to be upped in quality plus add modern effects.
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Old Jul 1, 2020, 09:02 PM   #219
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Originally Posted by acroig View Post
https://www.ign.com/articles/crysis-...leaked-footage

In a letter posted on Twitter, Crytek explained that it's seen both "the good and the bad" reactions to the leaked footage of Crysis Remastered and wants to take the time to "make a few more improvements" before release.

The trailer was supposed to be officially shown today, July 1, but the Microsoft Store leaked it early and revealed that it had a launch date of July 23, 2020.

https://twitter.com/Crysis/status/12...033281/photo/1
Hoo boy, that really inspires a lot of confidence...

Based on the leaked trailer, they really have their work cut out for them. Those "remastered" visuals were a complete joke. What the hell happened to this?
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Old Jul 1, 2020, 09:03 PM   #220
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Are the game mechanics changing as well or is it mainly graphically?
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Old Jul 1, 2020, 09:32 PM   #221
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Originally Posted by Megaman View Post
Are the game mechanics changing as well or is it mainly graphically?
Only graphics as far as I know.
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Old Jul 1, 2020, 09:54 PM   #222
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Quote:
Originally Posted by acroig View Post
I don't think it's that simple, they need to make it work on a new engine. Clearly the assets and textures need to be upped in quality plus add modern effects.
It's still a Cryengine and Crytek can just give them the original Crysis assets if needed. So they just need to use sharper textures assets, change the detail settings and tweak the lighting. None of that is hard and could easily be done.
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Old Jul 2, 2020, 08:18 AM   #223
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Cryengine doesn't use real raytracing there is no dxr subset it's just faked raytracing at the software level.
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Old Jul 2, 2020, 08:51 AM   #224
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Cryengine doesn't use real raytracing there is no dxr subset it's just faked raytracing at the software level.
I didn't see any of that in that crappy trailer either.
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Old Jul 2, 2020, 12:29 PM   #225
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Quote:
Originally Posted by Evileh View Post
Cryengine doesn't use real raytracing there is no dxr subset it's just faked raytracing at the software level.
Cryengine's RT method is not faked, it's just not hardware accelerated.

Quote:
Originally Posted by acroig View Post
I didn't see any of that in that crappy trailer either.
Me either.
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Old Jul 4, 2020, 04:16 AM   #226
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If they just use 4 cpu cores in Crysis that alone would make the game playable.
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Old Jul 4, 2020, 06:20 PM   #227
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Anyone post this?


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Old Jul 4, 2020, 06:32 PM   #228
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They really need to dial in the lighting and effects.
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Old Jul 4, 2020, 06:57 PM   #229
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Originally Posted by Megaman View Post
Anyone post this?


It's so frustrating to see a "remaster" trading blows with the original like that. Remasters should always be better across the board, especially when the original game came out 13 ****ING YEARS AGO.
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Old Jul 4, 2020, 08:20 PM   #230
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It's so frustrating to see a "remaster" trading blows with the original like that. Remasters should always be better across the board, especially when the original game came out 13 ****ING YEARS AGO.
Indeed.
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Old Jul 4, 2020, 08:30 PM   #231
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Originally Posted by Chubz View Post
It's so frustrating to see a "remaster" trading blows with the original like that. Remasters should always be better across the board, especially when the original game came out 13 ****ING YEARS AGO.
13 years...no way...


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Old Jul 4, 2020, 09:51 PM   #232
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When they have to resort to slow motion and red arrows pointing out the differences, that tells me the remaster isn't worth it.
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Old Jul 4, 2020, 09:58 PM   #233
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I still haven't played it, so maybe I'll finally do that. But yeah, some of the artistic choices are definitely worse in the remaster. Don't know why they didn't simply port the game into the new engine, add the new effects, but keep everything as-is.


The big thing for me is that the vegetation is finally has some occlusion. Never looked right to me in the original.


It's nuts how the original is missing such ubiquitous effects like SSR though. Really was a game ahead of its time visually.
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Old Jul 6, 2020, 08:43 AM   #234
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Looks like the Crysis remaster is in crisis.
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Old Jul 6, 2020, 10:41 AM   #235
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Looks like the Crysis remaster is in crisis.
It's a Far Cry from being a hit, thats for sure.
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Old Jul 6, 2020, 11:23 AM   #236
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Looks like the Crysis remaster is in crisis.
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It's a Far Cry from being a hit, thats for sure.


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Old Jul 6, 2020, 12:03 PM   #237
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Anyone remember the old "Jungle Fight" video from way back in the day?



Even if all they did was give us those DX10 visuals (skip to 0:27) along with massively improved multicore performance, I'd still be really happy. It's ridiculous how well those graphics still hold up today, and we never really got lighting of that caliber in the finished product.
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Old Jul 6, 2020, 01:28 PM   #238
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That video got me to buy a DX10 card for Crysis.
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Old Jul 6, 2020, 01:44 PM   #239
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That video got me to buy a DX10 card for Crysis.
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Old Jul 6, 2020, 02:52 PM   #240
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Originally Posted by Chubz View Post
Anyone remember the old "Jungle Fight" video from way back in the day?



Even if all they did was give us those DX10 visuals (skip to 0:27) along with massively improved multicore performance, I'd still be really happy. It's ridiculous how well those graphics still hold up today, and we never really got lighting of that caliber in the finished product.

The crazy thing is, we could have that now (think using the new engine alone does this). And have better.
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Originally Posted by Koenig39
Okeh zhentlemain, we well commonce spe-cial operashun "Surraindair" at four-dirty. We well sneek pass dair defances wid our whayt flags held hagh!
Quote:
Originally Posted by Pr()ZaC
Spyre, I told you before! I won't let you have mensechs with metroidfox nor give you the secret address to the admins p0rn server! :drool:
Quote:
Originally Posted by Villainess
:lol: @ sig ............ now get me OUTTA THERE!! :mad:
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