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| General ATI Radeon Discussion General discussion for discrete ATI Radeon graphics products. Do not ask for tech support here, instead please use the ATI Radeon Technical Support forum. |
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#1 | Advertisement (Guests Only)
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Zooey Deschanel
Join Date: Apr 2004
Location:
England
Posts: 1,772
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I was wondering if you guys could help me clarify my knowledge on this subject. I got into a conversation with a guy on an (nVidia/ATi impartial) forum about HDR. He maintains that nVidia's HDR technology is actually a 'higher level' HDR than ATi's. I would like to clarify with you guys my knowledge of ATi HDR technology. Please refer to this thread for screenshots of HDR rendering in FarCry on an nVidia 6800 Ultra. (If you ignore the fud about ATi cant do HDR etc in the thread, you can see the bits where he and me are chatting about HDR.) As much as I understand it, ATi's HDR implementation has remained the same spec since the 9700 card was unleashed. And it seems to me after looking at these demos, and the movies like Half-Life 2's famous HDR video, that ATi has it right. In the discussion I am having with this guy in this thread, I think he is saying that ATi only have an 8-bit (i.e 255 variations per pixel) implementation, while he maintains that nVidia use a higher level. Can anyone set me straight on this subject, because I'm not sure if I'm mistakenly mixing up FP24 with this subject. EDIT: The thread has been deleted from their forums Its a shame, it had over 40,000 views, and was popular, but alas, its gone And all that good discussion that was in it...
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PlayStation 3 ~PSN~ Zirconium_ Playing: Fallout3, Ferrari Challenge, IL2, Oblivion GoTY, GT5:P, DMC4, UT3, F1 CE, DiRT, flOw, Warhawk Wanted List/Preordered: GT5 nVidia 8800GTX PC on NT6.1 x64 Playing: Star Trek Online, Dragon Age & BF:BC2 Anticipating: Guildwars 2 In the beginning, the Universe was created. This made a lot of people angry, and has been widely regarded as a bad idea. Hitchhikers Guide to the Galaxy Last edited by Alkali : Jun 14, 2004 at 06:09 PM. |
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#2 | |
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Radeon HD 5770
Join Date: Jul 2003
Location: Canada
Posts: 213
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Quote:
He speaks BS. ![]() |
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#3 | |
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The World...
Join Date: May 2004
Location:
Michigan
Posts: 1,900
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Yes the later Radeon line has this technology!! Just look at the old 9700 Debevec RNL Demo!! Here Quote:
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#4 |
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Katy
Join Date: Jul 2003
Location: San Jose, CA USA
Posts: 2,137
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since he comes from a forum thats mostly nvidia, you already know what to expect.
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{^\_/^}{^\_/^} (='.'=)(='.'=) (")_(")(")_(") |
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#5 | |
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The World...
Join Date: May 2004
Location:
Michigan
Posts: 1,900
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Quote:
Pretty much ![]()
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#6 |
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Zooey Deschanel
Join Date: Apr 2004
Location:
England
Posts: 1,772
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Ok, my mistake, I thought it was impartial... hum... Anyway, does anyone have an idea of what exactly HDR for the ATi implementation does?
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PlayStation 3 ~PSN~ Zirconium_ Playing: Fallout3, Ferrari Challenge, IL2, Oblivion GoTY, GT5:P, DMC4, UT3, F1 CE, DiRT, flOw, Warhawk Wanted List/Preordered: GT5 nVidia 8800GTX PC on NT6.1 x64 Playing: Star Trek Online, Dragon Age & BF:BC2 Anticipating: Guildwars 2 In the beginning, the Universe was created. This made a lot of people angry, and has been widely regarded as a bad idea. Hitchhikers Guide to the Galaxy |
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#7 | |
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Radeon HD 5770
Join Date: Jul 2003
Location: Canada
Posts: 213
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Quote:
And when compared to the 6800 Ultra, the X800 is also better at mathematical calculations. EDIT: For example, when the "dribble" demo is run on various graphics cards, which is focused on HDR, here are the scores: 9800 XT: 45.11 5950 Ultra: 24.80 X800: 131.29 6800 Ultra: 58.62 Last edited by Intensive Purpo : Jun 12, 2004 at 08:38 PM. |
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#8 |
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Zooey Deschanel
Join Date: Apr 2004
Location:
England
Posts: 1,772
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Ok, its starting to become clearer now... Was it that program called ShaderMark where people were shocked at how much of an advantage the X800 cards had on the 6800Ultra? I seem to remember at least one website being awed at the sight of the X800's dominace in a shader-related benchmark...
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PlayStation 3 ~PSN~ Zirconium_ Playing: Fallout3, Ferrari Challenge, IL2, Oblivion GoTY, GT5:P, DMC4, UT3, F1 CE, DiRT, flOw, Warhawk Wanted List/Preordered: GT5 nVidia 8800GTX PC on NT6.1 x64 Playing: Star Trek Online, Dragon Age & BF:BC2 Anticipating: Guildwars 2 In the beginning, the Universe was created. This made a lot of people angry, and has been widely regarded as a bad idea. Hitchhikers Guide to the Galaxy |
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#9 |
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Radeon 8500
Join Date: Dec 2001
Location:
Fairfax, VA
Posts: 14,881
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First good HDR Demo to come out : http://www.daionet.gr.jp/~masa/rthdribl/index.html How ATi's X800 Performs compared to NV40: http://www.hexus.net/content/reviews...JsX3BhZ2U9MTY= |
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#10 |
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RIP Dad 02/28/2010
Join Date: Jan 2001
Location:
Location...
Posts: 14,748
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I didn't realize the NV40 did so poorly with this bench, quite pathetic I'm dissapointed.
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Brought to you by Matsumura Fishworks & Tamaribuchi Heavy Manufacturing Concern. |
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#11 |
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Crysis ftw
Join Date: Sep 2003
Location:
Lithuania - Baltic States
Posts: 4,469
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Wow, NV40 really is crap ![]()
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#12 |
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Rage3D Spammer
Join Date: Jan 2004
Location:
Cleveland, Ohio
Posts: 10,940
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60.40 drivers used. would like to see it with latest drivers...
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#13 | |
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Radeon HD 5770
Join Date: May 2003
Posts: 279
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Quote:
<edit> actually it says hexus also used 60.72 drivers Last edited by AlphaWolf : Jun 13, 2004 at 01:44 AM. |
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#14 | |
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Hans Dampf im Schnägäloch
Join Date: Aug 2002
Location: switzerland
Posts: 1,547
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Quote:
It doesn't have much meaning as a fp16 framebuffer today is very slow and not useful for games anytime soon. |
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#15 | |
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Zooey Deschanel
Join Date: Apr 2004
Location:
England
Posts: 1,772
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Quote:
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PlayStation 3 ~PSN~ Zirconium_ Playing: Fallout3, Ferrari Challenge, IL2, Oblivion GoTY, GT5:P, DMC4, UT3, F1 CE, DiRT, flOw, Warhawk Wanted List/Preordered: GT5 nVidia 8800GTX PC on NT6.1 x64 Playing: Star Trek Online, Dragon Age & BF:BC2 Anticipating: Guildwars 2 In the beginning, the Universe was created. This made a lot of people angry, and has been widely regarded as a bad idea. Hitchhikers Guide to the Galaxy |
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#16 |
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Rage3D Veteran
Join Date: Apr 2004
Location: London
Posts: 1,223
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As a photographer, all of the "effects" of HDR are actually entirely undesirable. Just like the fad for "lens flare" in games from 10 years ago, equally entirely undesirable. Both of these effects are what cheap lenses/film/digital cameras do - the good gear is expressly designed to remove these artefacts. What a waste of programming talent and transistors. Jawed |
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#17 |
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Zooey Deschanel
Join Date: Apr 2004
Location:
England
Posts: 1,772
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Jawed, I think the whole point of HDR is not to reproduce what a bad camera can take, but what the human eye sees. If you look at a silouette of a tree against a sunrise, you will see a blooming effect against the tree from the bright sun... So rather than trying to copy an undesirable effect in photography, the point is trying to capture exactly how a human eye sees the scene. Photography obviously tries to eliminate these effects because they simly make a better picture - but to face the fact is to realise that although the scene may look better without blooming, it is not realistic without blooming.
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PlayStation 3 ~PSN~ Zirconium_ Playing: Fallout3, Ferrari Challenge, IL2, Oblivion GoTY, GT5:P, DMC4, UT3, F1 CE, DiRT, flOw, Warhawk Wanted List/Preordered: GT5 nVidia 8800GTX PC on NT6.1 x64 Playing: Star Trek Online, Dragon Age & BF:BC2 Anticipating: Guildwars 2 In the beginning, the Universe was created. This made a lot of people angry, and has been widely regarded as a bad idea. Hitchhikers Guide to the Galaxy |
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#18 |
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The Lost King
Join Date: Sep 2003
Location:
Somewhere Else
Posts: 963
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Excellently put my friend. Well done.
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#19 | |
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Rage3D Veteran
Join Date: Apr 2003
Location:
Canada (was UK)
Posts: 2,135
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Quote:
Try looking at the real world sometime with your eyes, and you'll notice that at high intensities everything becomes white. That is what HDR is emulating. |
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#20 | |
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Rage3D Veteran
Join Date: Apr 2003
Location:
Canada (was UK)
Posts: 2,135
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Quote:
Can NV40 really display fp16 natively as a framebuffer format? I didn't think any card could do that at the moment. |
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#21 |
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Rage3D Veteran
Join Date: Dec 2002
Location:
Tulsa, OK
Posts: 3,266
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Beyond 32-bit in the frame buffer? New to me...
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"I used to **** guys like you in prison!" |
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#22 | |
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Hans Dampf im Schnägäloch
Join Date: Aug 2002
Location: switzerland
Posts: 1,547
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Quote:
Last edited by tEd : Jun 13, 2004 at 10:52 AM. |
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#24 | |
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Rage3D Veteran
Join Date: Apr 2004
Location: London
Posts: 1,223
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Quote:
1) it's exaggerated in all these demos 2) there's a ton of things that are more important in graphics than HDR. e.g. shadows like D3 - unlike the crappy shadowing we've seen in the HL2 demos. The shadowing in HL2 is so 1999 it's embarrassing. HDR is up there with lens flare and depth of field for utterly useless effects when gaming - great for cinematics, useless for gaming. Jawed |
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#25 | |
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Zooey Deschanel
Join Date: Apr 2004
Location:
England
Posts: 1,772
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Quote:
)2. I happen to think differently on this - I classify HDR as a pretty important graphical enhancement. I always found lens-flare annoying... As for shadowing, I dont see much wrong with the new sft-shadowing effects the X800 uses in its Ruby demo, and the 6800Ultra used in the Unreal 3 tech demo.
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PlayStation 3 ~PSN~ Zirconium_ Playing: Fallout3, Ferrari Challenge, IL2, Oblivion GoTY, GT5:P, DMC4, UT3, F1 CE, DiRT, flOw, Warhawk Wanted List/Preordered: GT5 nVidia 8800GTX PC on NT6.1 x64 Playing: Star Trek Online, Dragon Age & BF:BC2 Anticipating: Guildwars 2 In the beginning, the Universe was created. This made a lot of people angry, and has been widely regarded as a bad idea. Hitchhikers Guide to the Galaxy |
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#26 |
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Immune to NV PR BS.
Join Date: Nov 2003
Posts: 1,176
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So... the guy at Guru3D is claiming that this effects can be done with 6800U, and he also says that ATI's X800 will not be able to have THAT good quality... look for yourselves. He also says that he has a patch to do this... and he got it from a friend that works on Crytek or something like that. He doesn't want to share this patch with us of course... because he has no permission. That's ok... but... why is he posting this pictures on a X800 Screenshot thread? Why don't he post it in the NV section? This sounds weird to me. I think he is fooling on us. If you can, just read the thread at Guru3D. The user name is Turisto, maybe if you read there, you could provide us with more useful information about HDR on X800. Thanks a lot. ![]()
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"As long as they are going to steal it, we want them to steal ours. They'll get sort of addicted, and then we'll somehow figure out how to collect sometime in the next decade." -- Bill Gates, Chairman, Microsoft Corp, 1998. I guess he didn't realize that knowledge is needed in order to "figure out how to collect" |
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#27 |
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Zooey Deschanel
Join Date: Apr 2004
Location:
England
Posts: 1,772
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Anyone tried increasing the light intensity from the FarCry config screen? Config -->> Advanced -->> Custom -->> lighting (end tab) There are options there for exposure and stuff, maybe its just that? I cant test because I am on only a GF2GTS...
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PlayStation 3 ~PSN~ Zirconium_ Playing: Fallout3, Ferrari Challenge, IL2, Oblivion GoTY, GT5:P, DMC4, UT3, F1 CE, DiRT, flOw, Warhawk Wanted List/Preordered: GT5 nVidia 8800GTX PC on NT6.1 x64 Playing: Star Trek Online, Dragon Age & BF:BC2 Anticipating: Guildwars 2 In the beginning, the Universe was created. This made a lot of people angry, and has been widely regarded as a bad idea. Hitchhikers Guide to the Galaxy |
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#28 | |
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Immune to NV PR BS.
Join Date: Nov 2003
Posts: 1,176
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Quote:
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"As long as they are going to steal it, we want them to steal ours. They'll get sort of addicted, and then we'll somehow figure out how to collect sometime in the next decade." -- Bill Gates, Chairman, Microsoft Corp, 1998. I guess he didn't realize that knowledge is needed in order to "figure out how to collect" |
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#29 |
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Immune to NV PR BS.
Join Date: Nov 2003
Posts: 1,176
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Nop, that options doesnt' modify the lighting on the walls. They only modify the lighting on the gun.
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"As long as they are going to steal it, we want them to steal ours. They'll get sort of addicted, and then we'll somehow figure out how to collect sometime in the next decade." -- Bill Gates, Chairman, Microsoft Corp, 1998. I guess he didn't realize that knowledge is needed in order to "figure out how to collect" |
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#30 | |
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Immune to NV PR BS.
Join Date: Nov 2003
Posts: 1,176
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A quote from the guy... Quote:
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"As long as they are going to steal it, we want them to steal ours. They'll get sort of addicted, and then we'll somehow figure out how to collect sometime in the next decade." -- Bill Gates, Chairman, Microsoft Corp, 1998. I guess he didn't realize that knowledge is needed in order to "figure out how to collect" |
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