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#31 | Advertisement (Guests Only)
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Rage3D Veteran
Join Date: Aug 2006
Location:
Tulsa, Oklahoma
Posts: 7,978
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You will base your purchase decision on whether or not a game comes out of the box with 3D support? I've heard of graphic whoring but that's insane. |
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#32 | |
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3D Vision Fanboy
Join Date: Apr 2003
Posts: 1,411
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Quote:
This game comes out at the end of the year which generally is a time when a lot of releases come out. So yes, things like 3D support factor in to my buying games, especially when I don't do much multiplayer gaming and the single player campaigns mean more to me than they would for other people. |
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#34 |
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watching your mom
Join Date: May 2003
Location:
Digital World
Posts: 22,293
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#35 |
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"The Talent"
Join Date: Sep 2002
Location:
Youngstown, Ohio
Posts: 18,342
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#36 |
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Radeon 7870
Join Date: Jun 2003
Location:
Colorado
Posts: 425
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$ find . -name ‘COD*.VB' -print | xargs sed -i -e ‘s/version 1/version2/g’ ![]() |
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#37 |
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Rage3D Veteran
Join Date: Apr 2010
Location:
Where the pure lab reseach data show no life can exist
Posts: 2,045
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As someone said a lot of BF2142 designs there but generaly the move to future is good, maybe it will allow some suspension of disbelief in SP which is unachieveable for me with Modern Warfare. They really should put the protagonist into some kind of armor to justify the body count though. Having the plague or typhus like choice I prefer Treyarch CoD over Infinity Ward CoD. World at War was better imo gameplay wise and really liked the gore, managed to play it for a good three hours when anything that came out from IW after United ofensive is 20 minutes tops at once for me.
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My 40nm path :nuts: Garth Merenghi quotes Man to Man with Dean Learner |
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#38 |
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Rage3D Veteran
Join Date: Oct 2003
Posts: 4,574
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Riding horses? They where supposed to ride dinosaurs!!! ![]() |
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#39 | |
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Go KINGS!!!
Join Date: Apr 2004
Location:
southern cal
Posts: 6,709
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OMG OMG OMGO GOM OMGO M OGO MGOMG OMG OMG OMGO MGOM GOMG OMG OMG OMG OMG OMG OMGO MG!!!! OMG!!!!!!1!!111111!!one11!!1! http://www.pcgamer.com/2012/05/02/bl...rity/#comments Quote:
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#40 | |
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Rage3D Veteran
Join Date: Apr 2002
Location:
Lethbridge, AB
Posts: 1,096
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Quote:
You would start the climbing animation on a box and you would end up glitched underneath the map where you could snipe dudes. |
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#41 |
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Rage3D Spammer
Join Date: Jul 2004
Location:
India
Posts: 16,389
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you could do this for the longest time in one of the tf2 maps as well. engineers used to set turrets under the ground on the final capture point and the attackers would never be able to win :\ |
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#42 |
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Banned
Join Date: Sep 2007
Location:
Melbourne
Posts: 19,704
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This looks so fail, makes MW3 look awesome.. ![]() |
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#43 |
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Rage3D Veteran
Join Date: Aug 2003
Location:
over the rainbow, way up high
Posts: 8,441
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worried already, they say they have yet to announce if it has dedicated servers or not. |
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#44 |
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Rage3D Veteran
Join Date: Aug 2006
Location:
Tulsa, Oklahoma
Posts: 7,978
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It's a game coming out on the PC, it'll have dedicated servers! It's a game supporting DX11, it'll have dedicated servers! You're so silly, it'll have dedicated servers! |
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#45 |
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She's got them on sale
Join Date: Dec 2006
Location:
Neptune
Posts: 1,717
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I'LL TAKE TWO!!! *unzips his pants* Time to piss on rubbish. ![]() And to the "10s of million of people enjoy it". Look at what type of people enjoy it. Justin Beiber's compositional and musical talent is 1% that of Mozarts, but tens of million buy his albums. If he spent 2 minutes with Usher making a song that sold millions, it doesn't mean it's better; it's just genius marketing and business sense influencing a younger audience. COD and MW are EVERYTHING that is wrong with the direction FPS games are heading. It's the generation who don't know how to write a letter, don't know that FPS games used to have equal emphasis on movement skill not just twitch aim. It's not a case of "Back when", it's blatantly a degradation of difficulty to just churn more profit on the wallets of lazy gamers.
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Mobo: Asus P8Z68-M Pro| CPU: Intel i5-2500 @ 3.3ghz : 8gb DDR3 Kingston RAM| VGA: Nvidia Gigabyte 896mb GTX260 | HDD: 2x640gb WE SATAII | Case: Thermaltake ARMOR | PSU: Coolmaster Silent Pro M700 | Sound: SB X-FI Xtreme | OS: Vista x64 SP2 Home Premium | Monitor: Black Widscreen LG 24" LCD Last edited by Jaws of Life : May 2, 2012 at 09:59 PM. |
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#46 |
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Rage3D Veteran
Join Date: Apr 2010
Location:
Where the pure lab reseach data show no life can exist
Posts: 2,045
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Yes the CoD games are cheap and propaganda is pathetic. They are difficult on veteran but it's so artificial that it becomes completly unplayable (immersion - wise not difficulty wise) and even closer to Mad Dog McCree than usual. The only good thing imo that came from CoD is popularising the iron sights idea.
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My 40nm path :nuts: Garth Merenghi quotes Man to Man with Dean Learner |
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#47 | |
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"The Talent"
Join Date: Sep 2002
Location:
Youngstown, Ohio
Posts: 18,342
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Quote:
I don't know about you but even going way way back to the original rainbow six, the emphasis was on twitch and aim almost 9/10. The pace was much slower and it did a lot more things on the difficulty scale but to say "back when" all games focused on being a agile panther is simply untrue. I think you're confusing CoD with quake or UT. It's one thing the weapons are basically railguns, at the short distances of the games encounters ballistics have little effect, but to expect players to leap and dive and dodge bullets, I'm not sure you have the right impression of this game. Also, I am sorry you're the minority. I feel you. I wish someone would revive rogue spear into modern day but it's unlikely. I'll still hold out hope. However, don't let closed minded elitism ruin your and everyone elses fun. |
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#48 |
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She's got them on sale
Join Date: Dec 2006
Location:
Neptune
Posts: 1,717
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I am the minority? You are misinformed. There's more gamers that want stimulus not just from sound and visuals, but from a high-skill cap game that is fun but also engages the mind. And of course, any suggestion of a game being dumbed-down dubs the poster "elitist". Tell me my internet friend, how is it elitist when games are not even stimulating people's skill at an AVERAGE level? I'd gladly accept average at this point in time. The skill bar is incredibly low at the moment that the only refuge are RTS games. FPS games now are nothing more than spoon-fed, linear mapping with flashing hint messages, shitty FoV, relying on sly marketing and only appealing to generic senses. It's a fashion that plagues the entertainment industry as a whole. TV, movies, music. Youth--and by youth I mean very young because I am still within the bracket of "pretty young"--today are even more gullible and susceptible to dictated trends. Whether it's teachers and parents trying to find some psychological reason their child is performing badly, or some 14 year old playing CoD who doesn't want to think more than 1 move ahead; youth today ARE more slothful. Technology in social life is removing a lot of self-thought for kids. Anyway I am veering off-path, let me just break it down in a more compact manner. FPS games today are 95% worse than the days of Quake, CS, DOD, NS and so forth. Can you still be entertained by them? Sure! But on a very primal level, like watching a politician do the "Macarena". Devs will just churn out sequels 10x more frequently, using the same engine, add a few maps and weapons then charge full price. You know what they used to call sequels 6+ years ago? Patches.
__________________
Mobo: Asus P8Z68-M Pro| CPU: Intel i5-2500 @ 3.3ghz : 8gb DDR3 Kingston RAM| VGA: Nvidia Gigabyte 896mb GTX260 | HDD: 2x640gb WE SATAII | Case: Thermaltake ARMOR | PSU: Coolmaster Silent Pro M700 | Sound: SB X-FI Xtreme | OS: Vista x64 SP2 Home Premium | Monitor: Black Widscreen LG 24" LCD Last edited by Jaws of Life : May 4, 2012 at 06:29 AM. |
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#49 | |
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take him away!
Join Date: Jun 2004
Location:
Tijuana
Posts: 5,669
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i remember UTs community bonus packs... nowadays they call those things "DLC" and you have to pay for them
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Google + profile flickr My Youtube Channel: http://www.youtube.com/robvp Quote:
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#50 | |
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She's got them on sale
Join Date: Dec 2006
Location:
Neptune
Posts: 1,717
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Quote:
If DOOM was played today http://www.youtube.com/watch?v=C4yIxUOWrtw If Quake was played today http://www.youtube.com/watch?v=W1ZtB...eature=related Sure most have seen it before. They cover everything from 5min logo intros, weapon models taking about 3/4 of the screen to markers ****ing everywhere. Are we making FPS games for chimps? lol no, chimps are smarter. ![]() And the end of the Quake clip when he goes "What the hell happened?" then we see some actual proper action. My sentiments exactly. Gamers got more dumb and the developers got smarter. What do new gamers have for a reference point of quality? Every kid should have to watch VoO in action: http://www.youtube.com/watch?v=atI5SyXD070 and http://www.youtube.com/watch?v=YiX9d_j1Xao Then maybe we'll get some budding devs who will reverse this pathetic trend.
__________________
Mobo: Asus P8Z68-M Pro| CPU: Intel i5-2500 @ 3.3ghz : 8gb DDR3 Kingston RAM| VGA: Nvidia Gigabyte 896mb GTX260 | HDD: 2x640gb WE SATAII | Case: Thermaltake ARMOR | PSU: Coolmaster Silent Pro M700 | Sound: SB X-FI Xtreme | OS: Vista x64 SP2 Home Premium | Monitor: Black Widscreen LG 24" LCD Last edited by Jaws of Life : May 4, 2012 at 06:44 AM. |
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#51 | |
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"The Talent"
Join Date: Sep 2002
Location:
Youngstown, Ohio
Posts: 18,342
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Quote:
I'd put money on if you counted all the CoD's on xbox and ps3 you'd have well over 350k playing. plus ~57k on PC. You want complex games yet CS is still the most popular PC shooter between 12-5 (orig and source) years after it's release. Red Orchestra and Arma don't even have enough players online to be in the top 100. And no, they did not call sequels patches 6+ years ago. Patches did not contain full single player campaigns with 18+ new multiplayer maps, new models and skins, new dialogue, or a full suite of new weapons. Pull your head out of your ass dude, for real. |
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#52 | |
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"The Talent"
Join Date: Sep 2002
Location:
Youngstown, Ohio
Posts: 18,342
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Quote:
Come on, do you HONESTLY believe that if Doom or quake was remade today with modern graphics, new maps and absolutely no other changes to gameplay that it would be considered a "good" game and sell enough to justify it's development? |
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#53 | |
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Rage3D Veteran
Join Date: Oct 2003
Posts: 4,574
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Quote:
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#54 | |
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Im da Sastroll. U mad?
Join Date: Jun 2000
Location:
Cowtown
Posts: 22,722
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Quote:
__________________
------The Squachbox------ Gigabyte 3D Aurora 570 full size aluminum chassis PC Power & Cooling Silencer Quad Blue 750watt PSU Zalman CNPS9900LED on AMD Phenom II X4 955 BE @ 3.2ghz Gigabyte GA-MA790FXT-UD5P 4gb Patriot Viper Series Low Latency DDR3 1600 8gb Patriot Gamer 2 series Performance DDR3 1600 Samsung Syncmaster 205BW (21" widescreen) on ATI Radeon HD 5870 (Catalyst 11.1a) Western Digital Caviar Black 500gb 7200RPM SATA Seagate Barracuda 500gb 7200.12 SATA Logitech Z-5300 THX 5.1 surround and Sennheiser PC350 Xense edition on Asus Xonar Xense ---AMD Dragon+ Platform--- |
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#55 |
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BIG BO!
Join Date: Sep 2002
Location:
Sweeeden
Posts: 9,370
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According to the interviews, treyarch is abandoning the linear cod formula in blops2, according to them, they are taking a sandbox approach. So I guess that means wider corridors. |
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#56 |
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Rage3D Veteran
Join Date: Aug 2002
Location:
Wisconsin
Posts: 1,035
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All you COD lovers can rejoice. Amazon has just stated Black OPS II is the biggest pre-order festival (sales) ever...I don't know whether to laugh or cry. ![]()
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Is it wrong of me to think even after 12 years of development it still feels like DNF was rushed out the door? |
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#57 |
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It's a strange condition.
Join Date: Jun 2004
Location:
Virginia, USA
Posts: 10,893
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2006 - Battlefield 2142 ![]() 2012 - Call of Duty: Black Ops II ![]() Serious Sam seems to have done pretty well and although it differs from Doom in many ways, it's similar in that there's next to no story, cinematics are kept to a minimum, and the gameplay consists of killing tons of enemies with a large arsenal of weapons.
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"Time, why you punish me? Like a wave crashing into the shore, You wash away my dreams." |
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#58 |
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Rage3D Veteran
Join Date: Aug 2006
Location:
Tulsa, Oklahoma
Posts: 7,978
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There's only so ****ing many giant robot designs before they look similar. |
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#59 | |
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It's a strange condition.
Join Date: Jun 2004
Location:
Virginia, USA
Posts: 10,893
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Quote:
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__________________
"Time, why you punish me? Like a wave crashing into the shore, You wash away my dreams." |
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#60 |
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Rage3D Veteran
Join Date: Aug 2006
Location:
Tulsa, Oklahoma
Posts: 7,978
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It's an engine based on Quake 3 tech. It's the engine for the first MW. |
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