Oct 1, 2007, 01:13 PM
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#1
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Rage3D Veteran
Join Date: Oct 2003
Location:  Upper Midwest
Posts: 8,722
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Company of Heroes: Opposing Fronts Review (IGN)
IGN reviews Company of Heroes: Opposing Fronts for the PC.
Company of Heroes brought new life into the RTS market for me last year. Relic created the truly complete package with spectacular sound, visuals, single player, and multiplayer gameplay. Relic has certainly tried to maintain the level of glory they attained in the original Company of Heroes and have done a very good job. It may not be quite as big a breakthrough (in fact it basically provides the same core game with new toys) or provide that same punch in the nuts impact but it is more hectic World War II strategy fun. That same fast-paced in your face style of play permeates Opposing Fronts and we're very glad to have it back.
Opposing Fronts marches two new factions off to war both online and off: the slow moving but heavy handed British and zippy and elastic Panzer Elite. Both offer up some distinct differences between the Allies and Axis forces of the original Company of Heroes. The British, the first true turtle-friendly faction, provide excellent defensive options. Their engineers are able to build some strong weapon emplacements including devastating 25 pound artillery guns and some thunderous anti-tank emplacements. The main drawback to these is that they take up a lot of the population cap and are immobile but players who manage to get that front line settled should be able to put up a hell of a fight. They'll be used in defending the most valuable objectives like bridges and roads, or if you're in multiplayer, victory points.
Source: IGN PC
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