Thread: Battlefield 3
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Old May 30, 2011, 02:51 AM   #731
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Originally Posted by KickAssCop View Post
Netcode; take out 64 player last minute; poor performance of engine; only 2 maps for 64 player games... so much can go wrong.
The map sizes are what concern me. Not only that, but the actual playable area in the map. All the maps in BC2 was so horribly linear, basically because they were made for that "Rush" gamemode. They mention that "Rush" will be in BF3, that makes me worried.
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