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Old Mar 1, 2005, 11:58 PM   #5
Radeon R200
Join Date: Apr 2003
Posts: 52
dreddlox is still being judged by the masses


SMP for games will take off quickly, as more and more gamedevs look at Cell programming, etc. it will become closer and closer to double perf. with dual-core.
At the moment, the main concern about making games multi-threaded(and thus able to use more than one CPU) is that with only 1 CPU, having the second thread immediately causes an ~1% performance loss and a 5-20% increase in code complexity. Also if you launch a second thread, the threads will alternate at (very)approx every 5-20ms, unless they're tightly synchronized, this will cause delays before the code can move between jobs.
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