Thread: Metro Exodus
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Old Jun 13, 2017, 08:59 AM   #44
Eisberg
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Quote:
Originally Posted by Thr0tt View Post
The non-linear approach I think works better, it keeps the interest there to move from section / map to section / map with at least a clue or objective. Too many of the open world games leaves you to roam without an idea thus people like KAC and me I'm afraid just lose interest.

I guess less funnelled approach giving the appearance of open world but steering you to the conclusion.

So, hope yet.
I feel the same way. I am good with open world RPGs, but when it comes to FPS I want them to be linear experiences, but if the maps are open, and you go from map to map to map in a linear fashion then that is acceptable as well.
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