Originally Posted by Thr0tt
The non-linear approach I think works better, it keeps the interest there to move from section / map to section / map with at least a clue or objective. Too many of the open world games leaves you to roam without an idea thus people like KAC and me I'm afraid just lose interest.
I guess less funnelled approach giving the appearance of open world but steering you to the conclusion.
So, hope yet.
Far Cry 1 nailed that approach and I hope that's what this is, else I'll be joining you and KAC losing interest.