Quote:
Originally Posted by Questionable Ethics
i don't want to dump another 500 on a useless piece of plastic just to play this, but it seems to be the only way  (or 80$)
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or you could use no aa no af with bilinear filtering and low poly models with a short draw distance at 640 x 480 and then you'll no longer focus on the graphics but simply the game, it's a good way to tell if a game is REALLY good or not. but $500, no that's; that's a good idea too.