Thread: Battlefield 3
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Old Oct 26, 2011, 08:04 PM   #3635
Join Date: Nov 2004
Posts: 11,680
Uber_Tiny is still being judged by the masses


Yes you can use "Render.DrawFps 1" in the in-game console to show the framerate in the top right corner.

Console.showfps 1/0 (When enabled shows your current Frames Per Second (FPS) in the top left corner of the screen)
Console.showstats 1/0 (When enabled shows a range of system performance information)

game.sayTeam (Team chat)
game.sayAll (Global chat)
game.listPlayers (Lists players and their id numbers)
game.listMaps (Lists the maps and number assignments in server rotation)
game.voteMap # (Votes to change the map to the number specified)
game.TKPunish (Punish a TK - works only in Forgive Mode)
game.TKForgive (Forgive a TK - works only in Punish Mode)
game.addPlayerToBuddyList [ID] (Add a user to the buddy list)
game.removePlayerFromBuddyList [ID] (Removes a user from the buddy list)
game.buddyList (Prints a list of your current buddies)
game.voteKickPlayer [ID] (Calls a vote to kick a player. To vote enter this command with the same number)
game.voteKickTeamPlayer [ID] (Same as above but only teammates are allowed to vote)
game.changePlayerName [Name] (Renames your player in-game)
game.dumpNetworkDebugStats 1/0
game.debugCallBackDisabled 1/0 (Allows use of callbacks to get game info)
game.useHUD 1/0 (Toggles the the Head Up Display (HUD))
game.setShadows 1/0 (Toggles shadows on/off)
game.setEnvironmentMapping 1/0 (Toggles Environment Mapping on/off)
game.setToolTip 1/0 (Toggles tool tips on/off)
game.setRadioToolTip 1/0 (Toggles Radio button text on/off)
game.setCrossHairColor # # # (Adjusts crosshair color based on Red Green & Blue values entered)
game.setStaticMiniMap 1/0 (When set to 0 the minimap rotates as you rotate )
game.setMiniMapTransparency # (The higher the number the more transparent)
game.RadioToolTipColor # # # (Adjusts the color of the Radio button text (if on))
game.getIp (Displays IP in the message window)
game.getLevelName (Displays the name of the level)
game.enableFreeCamera 1/0 (Enable/disable the ability to look around while waiting to spawn)
game.killPlayer [ID] (Kills player with the id number - Admin only)
game.disconnect (Disconnects from the server)
game.suicide (Kills your character)
game.setCommonMouseSensitivity # (Sets Common mouse sensitivity)

Air Controls
game.setAirKeyboardSensitivity # (Sets keyboard sensitivity when flying planes)
game.setAirMouseSensitivity # (Sets mouse sensitivity when flying planes)
game.setAirMouseInvert 1/0 (1 for inverted, 0 for default (non-inverted) when flying planes)

Infantry Controls
game.setInfMouseSensitivity # (Sets mouse sensitivity as a soldier)
game.setInfMouseInvert 1/0 (1 for inverted, 0 for default (non-inverted) when a soldier)

Vehicle Controls
game.setLandSeaKeyboardSensitivity # (Sets keyboard sensitivity when using a vehicle)
game.setLandSeaMouseSensitivity # (Sets mouse sensitivity when using a vehicle)
game.setLandSeaMouseInvert 1/0 (1 for inverted, 0 for default (non-inverted) when using a vehicle)

The Following Game Settings are explained in the In-Game Settings section above and perform the same function. Note they cannot be changed in-game in the console. You can edit/insert these settings in the relevant .con files.

game.setConnection 1-4 (Sets the type of connection)
game.setDisableSound 1/0 (Toggles sound on/off)
game.setChannels # (Sets number of sound channels)
game.setMasterVolume # (Sets master volume level)
game.setMenuMusicVolume # (Sets menu volume level)
game.setMusicOnOff 1/0 (Toggles music on/off)
game.setLocalizedDialog 0 (Toggles localized dialog on/off)
game.setQuality # (Sets sound quality)
game.setHardware #
game.setGameDisplayMode [Width] [Height] [Color Depth] [Refresh Rate] (e.g. 1280 960 32 85 = 1280x960, 32-bit color @ 85Hz )
game.setDetailTexture #
game.setGraphicsQuality #
game.setLightmaps 1/0
game.setRenderWhenSpawnMenu 1
game.setMenuViewdistance #
game.setEffectsQuality #
game.setPerformance #

chat.setChatMessageSize # (No. of lines for chat messages display)
chat.seGameInfoMessageSize # (No. of lines for game info display)
chat.setKillMessageSize # (No. of lines for kills info display)
chat.setChatHistory # (Sets the no of lines for all 3 message displays at once)
chat.chatInfo (Returns status on how many lines each message window in using)
chat.OldChatListStyle 1/0 (If set to 1, the old v1.2 message window model is used)
chat.OldChatListHistory # (No. of rows used if the old message window model is used)
chat.ignoreRadioText 1/0 (If 1, No radio text is printed)
chat.ignoreRadioAudio 1/0 (If 1, No radio sounds are played)
chat.setIgnoreRadioAudioAndText 1/0 (If 1, both radio sounds and radio text is supressed)
chat.getIgnoreRadioAudioAndText (Prints status for these settings)
chat.addToIgnoreList [ID] (Ignores a specific user's chatting)
chat.removeFromIgnoreList [ID] (Stop ignoring a specific user's chatting)
chat.ignoreList (Returns the list of ignored players)

renderer.allowAllRefreshRates 1/0 (Similar to setting in Videodefault.con – see above)
renderer.extrapolateFrame 1/0
renderer.mipMapBias # (Determines how clear the textures appear. The lower the value, the sharper the textures ranging from -8 to 14.)
renderer.setVSyncEnabled 1/0 1/0 (Enables/Disables Vertical Sync. Both boolean values must match for this setting to work, e.g. 0 0 (off) or 1 1 (on))
renderer.getVSyncEnabled (Displays whether Vsync is enabled (1) or disabled (0))
renderer.lockfps # (Attempts to keep FPS at number entered)
renderer.vertexFogEnable 1/0
renderer.wireframe 1/0
renderer.forceSWSkinning 1/0

The Following settings can't be changed in-game. You can edit/insert these settings in the Sound.con file.

Sound.setDopplerFactor 1/0 (Turns on/off 3D Audio effects)
Sound.setRolloffFactor 1/0 (As above)
Sound.setDistanceFactor 1/0 (As above)
Sound.setPitchChangeRate #
Sound.showSoundInfo 1/0 (Toggles information display about the sound performance)
Sound.drawSoundObjects 1/0 (As above)

Note: If logged in as a remote admin, to run the following commands you need to use the admin.execremotecommand "command" console function to execute each command successfully.

admin.getRemoteConsoleEnabled (Displays whether remote console is enabled)
admin.enableRemoteConsole [username] [password] # (Enables remote access to a BF1942 Server)
admin.disableRemoteConsole (Disables remote access to a BF1942 Server)
admin.enableRemoteAdmin [password] (Allows a Remote Admin to log into a server)
admin.disableRemoteAdmin (Disables a Remote Admin logging into a server)
admin.execremotecommand "command" (Executes a command (such as those listed here) from remote Admin)
admin.maxAllowedConnectionType [type] (Sets the highest connection type (1-4) allowed to join the server)
admin.voteMapMajority # (Percentage of voters required to change a Map (0 – 1.0))
admin.voteKickPlayerMajority (As above for Votekicks)
admin.voteKickTeamPlayerMajority (As above for Team Votekicks)
admin.enableMapVote 1/0 (Enables/Disables Map voting)
admin.enableKickPlayerVote 1/0 (As above for Votekicks)
admin.enableKickTeamPlayerVote 1/0 (As above for Team Votekicks)
admin.votingTime # (Number of seconds during which players can vote)
admin.kickPlayer [ID] (Admin version of Votekick player)
admin.banPlayer [ID] (Admin permanent Votekick (ban) of player)
admin.changeMap [map name] (Admin changes map to name specified)
admin.addAddressToBanList [IP] (Adds a player's IP address to banned list)
admin.removeAddressFromBanList [IP] (Removes a player's IP address from banned list)
admin.listBannedAdresses (Lists all banned IPs)
admin.clearBanList (Clears all banned ips)
admin.banTime # (Length of time a banned player cannot join server)
admin.tagPlayer [ID]
admin.bandWidthChokeLimit #
admin.allownosecam 1/0 (Allows player to turn off HUD while flying)
admin.externalviews 1/0 (Allows/disallows external camera view and nose cam)
admin.togglegamepause (Enables/Disables pausing)
admin.setTicketRatio #
admin.autoBalanceTeam 1/0 (Enables/Disables Auto team-balancing when teams are uneven)
admin.delayBeforeStartingGame # (Time delay before a game starts)
admin.roundDelayBeforeStartingGame # (Time delay before a new round starts)
admin.soldierFFRatio # (The ratio of damage (e.g. 0.5=50%) done by Friendly Fire)
admin.vehicleFFratio # (As above for vehicle FF)
admin.soldierFFRatioOnSplash # (As above for weapon splash damage)
admin.vehcileFFRatioOnSplash #(As above for vehicle FF splash damage)
admin.kickBack # (How far player is kicked back when hit)
admin.kickBackOnSplash #(As above for splash damage)
admin.timeLimit # (Time limit for match)
admin.scoreLimit # (Score limit for match)
admin.restartMap (Restarts current map)
admin.setNextLevel [map] (Sets the next map to load after current map ends)
admin.timeBeforeRestartMap # (How much time until the map restarts)
admin.SetNrOfRounds # (Sets the number of rounds)
admin.timeToNextWave #
admin.spawnWaveTime #
admin.spawnDelayPenaltyForTK # (The number of extra spawn waves applied)
admin.banPlayerOnTKKick 1/0 (When set to 1, players are also banned when kicked for TK)
admin.nrOrTKToKick # (The number of punished TK's before being kicked)
admin.tkPunishMode 1/0 (0: Punish Mode - Players are punished by default, until the victim forgives the TK, 1: Forgive Mode - Players are forgiven by default, until the victim punishes the TK)
INSERT 'PoliticalArgument'

Last edited by Uber_Tiny : Oct 26, 2011 at 08:10 PM.
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