Thread: Battlefield 3
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Old Mar 6, 2011, 07:24 AM   #450
fellix_bg
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Quote:
Originally Posted by {0}Salamander{0} View Post
BF3 isn't a TWIMTBP title is it? I know BF2 had shadows that unless you had an nV card, they looked all blocky.
I think the shadow issue was ATi's fault. Their hardware at the time wasn't capable to do bilinear filtering on FP textures -- the shadow maps used in BF2 were in FP32 or FP24 format.
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