AMD, Nixxes, and Eidos-Montreal have been working on implementing Mantle and TrueAudio support in the PC version of Thief
for some time now, and it's finally coming to fruition: AMD and Eidos-Montreal have confirmed to us the patch enabling these features will go live Tuesday, March 18.
For those unfamiliar, Mantle is an API that offers higher framerates and lower frame time latency thanks to its programmer-friendly low-impact design; TrueAudio improves audio depth while reducing load on your CPU and RAM. You can find out more about the latter here
I'll have much more information to share on Mantle and TrueAudio in Thief
soon when our upcoming testing article goes live. In the meantime, check out our tech review
if you haven't yet.