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THE Epic Games Store Thread
As developers ourselves, we wanted two things: a store with fair economics, and a direct relationship with players. And we've heard that many of you want this too!
Soon we'll launch the Epic Games store, and begin a long journey to advance the cause of all developers. The store will launch with a hand-curated set of games on PC and Mac, then it will open up more broadly to other games and to Android and other open platforms throughout 2019. The Epic Games store will operate on the following principles: All Developers Earn 88% Developers receive 88% of revenue. There are no tiers or thresholds. Epic takes 12%. And if you’re using Unreal Engine, Epic will cover the 5% engine royalty for sales on the Epic Games store, out of Epic’s 12%. https://www.unrealengine.com/en-US/b...ic-games-store Watch out Steam! |
Oh boy, now I will have seven launchers when I start up my PC? This is getting ridiculous.
I'm sure there is lots of good in this announcement, but the way all these games are tied to each platform with profiles, launchers, friends, etc. If they were literally just game shops, I wouldn't care. Makes things frustrating for consumers. |
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Valve needs to slide on back to the (with)drawing board :yep: |
My 'yet another launcher' groan is tempered by how pro-developer this model is. Steam takes 30% and offers **** for discoverability, only ok community tools, no external content promotion, and bare-bones tagging and search features... only taking a 12% cut is huge on its own and will probably draw a massive library in the opening few months, but specifically addressing community development/communicating with users and cross promotion with existing (youtube, twitch, etc.) platforms seems like important features missing from Steam.
So at least from that perspective, if it's not obtrusive (ahem, uplay), is functional (I'm looking at you windows store), and is actually functioning online most of the time (origin...), I'd probably prefer this platform to Steam, so I don't really mind it. Perhaps the most interesting part will be how other services, especially Steam, react to it. Wonder if we'll just see a reduced distributor tax across the board and some improved integration and communication features. There's also the potential that a store with only a small cut removed will make starting or maintaining your own publisher's store so much less lucrative that it will help stem the tide of new launchers, but I guess we'll have to see. |
I dont really want another launcher.
I also dont try and make a living on a digital store either so my thoughts about the situation are purely from a consumer perspective. I already have an epic account so Im assuming they will migrate those people over. |
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Considering fortnite is the biggest game in the world right now, (something like 200 million active users and 10mil concurrent players) - the epic client is probably already more widely installed than most of the other platforms you might already have on your system.
As someone said above, it's going to be interesting to see how the other platform's respond, 88% is a fair jump in the content creator's direction. |
Those breakdowns for developers will be quite enticing. Give it a year or two and it might be worth using.
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Already have epic launcher since my son plays Fortnite.
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Hey... this might force valve to make games again. :D
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I've definitely been hoping for another game launcher/store to install. Can't contain myself :eek:
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Competition is good. I'll wait a while, but I like the idea of Valve not being the only huge game in town. Even if I'm not crazy about the idea of another launcher...
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They better give away a lot of free crap, or this will be competing with uplay as my last launcher to install and my first to uninstall...
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Dont see this competing with valve... it may compete with gog though... wich may not be a goode thing.
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Supergiant just launched their new game, Hades, on the Epic store.
The war has begun! |
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They even have the Playstation exclusive game Journey. https://www.pcgamer.com/journey-is-coming-to-pc/ |
Yeah, they're playing hardball. I wonder how long it will take for Blizz/Activision to make a play for it to... though I dunno if they need to since they basically have their own playerbase on bnet.
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Epic is minting money. They are winning multi awards in The Game Awards.
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I guess we can look forward to a bunch of indie games being timed exclusives on the epic or discord store in the future.
Yay! |
And eventually, all fall back to Steam. Windows Store anyone?
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Just what the world needs... yet another crappy Steam knockoff.
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Well, Already had this one running in the tray since I loaded Fornite which never gets played.:bleh:
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I'm hoping the epic games store at least functions correctly, the windows store is not a high bar to exceed :bleh: |
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Maybe the bar is buried somewhere under the floor :bleh: |
Well a game I am very much looking forward to is going to be exclusive on Epic Games for 12 months, Rebel Galaxy Outlaw.
Double Damage explains why they are going exclusive on the store with RGO here https://rebel-galaxy.com/rebel-galax...ames-store-qa/ Also Epic will be giving away free games every 2 weeks for a year. First one starts on December 14 with Subnautica, then 2 weeks later it will be Supermeat Boy. |
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