- I wrote my own forum!
- Coders Corner
- List your programming experience
- Any suggestions for starting place for VB?
- Cool
- Yay!
- Anyone here?
- Getting started
- 3D Modeling related degree
- OpenGL SDK?
- My Project!
- 3D TruForm Model Viewer?
- HTML help
- DirectX8.1 appwizard
- So who does openGL coding?
- Treasure Chest Source available
- ATI developer page
- Ratchetsgame.com concept
- DirectX Coders?
- Curious???
- How to lean DirectDraw for DX8?
- OpenGL 1.3 + GL_SGIS_generate_mipmap + WGL_ARB_render_texture ...
- Direct hardware access from Windows.
- Typo in the Radeon SDK wglati.h file
- Learning Java Next Semester
- Help finding Pre-Designed Web Templates..
- Okay... I'm stumped... need help!
- Good place to learn... ?
- Fragment Shader question ...
- C++ ?
- Nintendo want's you
- Hey mister ATI man...
- Sound design for games
- Java: Where to get a free GUI Builder?
- Questions about Frames
- ATI: DX8 Multisample Buffer Formats
- an Excel Macro
- My new webserver
- Has anyone had problems with DX8.1 SDK and Win2k?
- uSec delays in windows, Possible?
- Driver Writing?
- bios?
- Fragement shaders?
- AOLServer or Apache w/Virtual Names
- Detecting DX in use
- radeon 8500 demos: rename sushi.ati to sushi.zip --> shaders source code and more !
- My current project
- Question about SmoothVision
- Making a database searchable through a Webpage
- Delphi + Direct X ?
- How do you bring a text to move with help off a .dll file???
- Truform/NPatch's
- Free developer platform@here
- Has anyone here ever used dev-c++?
- Andrew275 has excelent forum code don't you agree?
- how do i... in dreamweaver?
- Truform & Sci-Vis
- TruForm (NPatchs) question?
- Where did ATi's Radeon SDKs go?
- RT-patches
- Reaction to inherited driver errors?
- Is Radeon 7200 supposed to support Pixel Shader 1.0? (DX SDK related)
- HTML question...
- Ruby: OpenGL support
- How to make a forum.
- .x file texture coordinates.
- Beginner help
- Can DirectX SDK Debug & Retail version co-exist?
- how do they do it?
- Web database
- web site question
- Can CPU be used for tasks the gfx card is too slow for (AntiAliasing etc.) ?
- Video Memory
- ASP question
- What can anyone tell me about the potential for Phong shading in computer games?
- Joysticks
- how do Radeon drivers use the bios?
- DEPTHSTENCIL as Render Target ?
- My first demo screenshot.
- Driver leaks and developpers - let's talk !
- My project (screenshot included)
- My new project & TruQuake source
- TruForm patch for Unreal Tournament engine games?? Can anyone make these?
- Anyone do any modding for Unreal Tournament engine games? ie..Rune, Deus Ex...??
- How costly is it to clear the color buffer?
- MS Visual C++ 6
- Would it be possible ...
- I want to begin coding with OpenGL
- Projected shadows on th 8500, have a look...
- Need little help with Java!!!
- Java and OpenGL come together
- TruForm & Vertex Blending
- HOWTO : EXT_vertex_blend
- Problems when displaying very few triangles
- Fragment/Vertex Shaders! please look !
- how should I get started in programming
- Dot Product! help!!
- Compiling Java3D
- all those spaces! help!
- texture coords/texture mapping help!!
- Warning re: unofficial drivers.
- C++ DeCompiler
- What programming language to learn?
- 3d worlds and movement. . .
- new bbs
- Ok, how do you use OpenGL extensions?
- Direct3D8
- Problem with glNewObjectBufferATI. . .
- Humus' Game Demo
- Java
- Add truform to glide wrapper? Will this work...
- What do you guys use to build world geometry?
- Need Simple Java Apple... Help If You Know Java
- glRenderMode(GL_SELECT); -- implemented in hardware?
- Anyone with R100/Win2k/XP ?
- Just noticed 3 new programming presentations at ATi's dev site
- Anyone read Visual C++ for Dummies?
- Found another bug
- Furry Mascot PS1.4 demo/screensaver
- 3 Questions after completing first day of Visual C++ Book
- Hey Humus....
- How is multitexturing accomplished with ATI_vertex_object_arrays?
- Aha! Fixed my problem with multitexturing!
- Idiot question for the R8500 gods
- How long can I get away with avoiding splitting polygons?
- What does it take???
- Vertex Shader part of a Fragment Shader?
- This Question goes out to NitroGL or Humus!!!
- PLEASE help on Radeon VE Dual Monitor Switching
- Transparent Video (Alpha Blended)
- My first graphics stuff
- Got bump-mapping to work. . . but I'm confused. . .
- newbie programming
- GL_EXT_vertex_shader questions. . .
- advanced c++ books
- Humus or NitroGL
- new type of filtering?:)
- I have a web page problem
- Java rules
- Visual Studio 6.0 Random Lockups.
- Help guys( Java pro only =P )
- ATI TruForm, possible preview of tesselation effects with MeshSmooth from MAX?
- Vertex_shaders and Vertex_arrays problem
- Texture size limits?
- will there be a future for SGI??
- GoLive Suck!!!
- Best Java IDE
- Screen corruption on dual displays -- known issue?
- How the heck do I do this?
- Looks like my weekend is gone