Thief PC Technical Review

Author: Sean Ridgeley
Editor: Sean Ridgeley
Date: February 27th, 2014

Graphics options, visuals, performance

Graphics options

Thief includes a generous 14 graphics options, including basics like Vsync, Texture Quality, and anti-aliasing (FXAA and SSAA are offered), and then more luxurious options like Contact Hardening Shadows, Screenspace Reflection, and Parallax Occlusion Mapping.

Happily, options can be changed through a launcher or in-game; the in-game options also include a Field of View slider that goes up to 110.

There's nothing really missing here; most users will find everything they need and then some.


High-end visuals are in full form with Thief. The game shines on PC with very high resolution textures (apart from the odd low quality ones), rich lighting, advanced shadows, and liberal use of the Screenspace Reflection technique, for consistently impressive scenes.


SSAA is the big performance killer, here, eating up video RAM all over the place. Those with 3GB or more of VRAM should be fine with it on, but my 2GB card suffers. Stuttering and fairly noticeable and frequent and framerate ranges from about 60 to 80 with it on; stuttering is almost completely absent and framerate ranges from about 110-140 with it off. The variance can be largely attributed to indoor versus outdoor environments, which is typical behaviour.