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AMD are completing their 2013 APU lineup with two new SoC APUs: Temash and Kabini. Learn more about the new SKUs and the software that makes the most of Heterogeneous Compute power inside.
Tweaking Field of View in Metro Last Light
May 23rd, 2013 in PC Gaming
A recent patch has added the option to tweak Field of View in Metro Last Light; we take a look at different FOV values and their effect on visuals and performance to help you on your way.
NVIDIA GeForce GTX 780 Launch Preview
May 23rd, 2013 in Graphics Technology
NVIDIA is first to refresh their desktop GPUs with the new GeForce GTX 780, a titanic card based on the GeForce GTX Titan. Find out the basics on it and the production version of GeForce Experience in our preview.
Introducing AMD's Radeon HD 8970M
May 15th, 2013 in Graphics Technology
AMD are claiming the world's fastest notebook GPU with the release of the AMD Radeon HD 8970M. Boasting 2.3TFLOPS and a new Boost capability, it's ready for the win in gaming notebooks like MSI's new GX 70.
Never Settle: Reloaded Bundle Levels Up
May 15th, 2013 in Graphics Technology
AMD is expanding their Never Settle: Reloaded game bundle the simplest way possible: making more games available with the purchase of cards. Read the details and find out why AMD are bundling games while NVIDIA is rebranding GPUs.
We take a look at Capcom's Resident Evil Revelations demo to find out what's in store for PC enthusiasts, from visuals to performance and more.
Metro Last Light PC Technical Review
May 13th, 2013 in PC Gaming
We go deep underground with 4A Games' atmospheric shooter Metro Last Light to find out how it fares on PC. Read our tech review to see how it does in terms of features, performance, and more.
AMD Radeon Gamer Memory Debuts
May 7th, 2013 in Memory
AMD's latest memory is a quad 4GB DIMM kit of DDR3-2133 modules, standing 30mm tall, black, red, and proud. It's bundled with a new high-capacity 64GB version of the AMD Radeon RAMDISK, and is designed for overclocking.
Zeno Clash 2 PC Technical Review
May 2nd, 2013 in Gaming
We poke around ACE Team's first person brawler Zeno Clash 2 to find out how fares on PC. If you're interested in its performance, PC features, and more, be sure to read our review.
Telegraphed by the semi-custom APU from AMD in the upcoming Sony PlayStation 4, Heterogeneous System Architecture gains a key feature with a new memory model that permits GPU and CPU to have cache coherency and shared memory in a unified RAM pool.
The Future of AMD: Jim Keller and Chekib Akrout Interviewed
April 29th, 2013 in Rage3D Interviews and Chats
Recently we visited AMD's Austin campus and had the opportunity to speak to the company's Jim Keller and Chekib Akrout about the future of AMD.
 Dead Island: Riptide
Dead Island: Riptide PC Technical Review
April 22nd, 2013 in PC Gaming
We take a look at Techland's Dead Island: Riptide and see how it stacks up on PC compared to its predecessor. Give our review a read to find out the details on PC features, performance, and more.
AMD at GDC 2013: Booth Toys
April 8th, 2013 in Rage3D Articles
While visiting AMD's booth at GDC in March, we had a chance to go hands-on with the new AMD Elite series APU codenamed Temash in the form of a pre-production tablet. AMD also had some great displays to encourage visitors to learn more about Gaming Evolved, with examples of each partnership on display.
AMD Breaks Adobe CUDA lock-in with OpenCL
April 5th, 2013 in Graphics Technology
Adobe is demonstrating a preview of Premiere Pro next, a new version of the video editing software that now leverages OpenCL for GPGPU acceleration on AMD professional and consumer graphics cards and APUs.
A Look At AMD's GPU Performance Studio 2
April 4th, 2013 in Software
A well-attended session at GDC 2013 hosted by AMD, Ubisoft Montreal, and Valve Corp. focused on game debugging and optimization using AMD's GPU PerfStudio tool. It covered not just triple-A titles on Windows, but consoles and even porting Left 4 Dead 2 to Linux.
We stopped by Crytek's booth at GDC 2013 to get more details on the new Cryengine based free to play shooter Warface. Gaming as a service is a serious proposition for Crytek, as we found out talking with Senior Producer Wim Coveliers.
AMD at GDC 2013: FirePro, Radeon, and Gaming Unified
March 30th, 2013 in Graphics Technology
Rage3D attended AMD's GDC 2013 press event and spoke with key figures to find out more about their Gaming Unified program and where Radeon graphics are going in 2013. We also got some hands on time with the fun toys in the AMD booth.
BioShock Infinite PC Technical Review
March 27th, 2013 in PC Gaming
We give Irrational Games' latest effort a run-through and tell you what to expect in terms of PC features, performance, and more.
Arma 3 Technical Preview
March 26th, 2013 in PC Gaming
We dive into the alpha for military shooter Arma 3 and analyze its technical options, performance, and more.
 AMD Radeon HD 7790
AMD Radeon HD 7790 Revealed
March 21st, 2013 in Graphics Technology
The newest AMD Graphics Core Next GPU is here, and it's a mid-range desktop part codenamed Bonaire. Dual Asychronous Compute engines, Eight Digital Power Management States and a 40% bump in transistors and Compute Units differentiate it from the 7770; we put Sapphire's Dual-X OC and Gigabyte's 7790 OC to the test.

Most of the old articles are not converted to the new template system just yet, but here are the few that are:

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